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					| juce_Atomic.h | Fixed some stray zeros that were still being passed as null pointers | 7 years ago | 
		
			
			
			
				
					| juce_ByteOrder.h | Simplified ByteOrder, and made it less susceptible to UB when reading from non-aligned addresses. Removed ambiguous method ByteOrder::littleEndianInt (c1, c2, c3, c4), which was probably producing the wrong behaviour on big-endian systems | 7 years ago | 
		
			
			
			
				
					| juce_ContainerDeletePolicy.h | Add documentation tags | 7 years ago | 
		
			
			
			
				
					| juce_HeapBlock.h | Added converting constructors to OwnedArray, ArrayBase and HeapBlock | 7 years ago | 
		
			
			
			
				
					| juce_HeavyweightLeakedObjectDetector.h | Added a new HeavyweightLeakedObjectDetector to juce_core which will print out a stack trace showing where the leaked object was created and added a corresponding JUCE_HEAVYWEIGHT_LEAK_DETECTOR macro | 7 years ago | 
		
			
			
			
				
					| juce_LeakedObjectDetector.h | Replaced all usage of ScopedPointer with std::unique_ptr | 7 years ago | 
		
			
			
			
				
					| juce_Memory.h | Fixed some gcc 8 compiler warnings | 7 years ago | 
		
			
			
			
				
					| juce_MemoryBlock.cpp | Simplified and tidied up a few things in input/output streams and MemoryBlock | 8 years ago | 
		
			
			
			
				
					| juce_MemoryBlock.h | Fixed some whitespace in juce_MemoryBlock.h | 7 years ago | 
		
			
			
			
				
					| juce_OptionalScopedPointer.h | Add documentation tags | 7 years ago | 
		
			
			
			
				
					| juce_ReferenceCountedObject.h | Fixed a comment typo | 7 years ago | 
		
			
			
			
				
					| juce_ScopedPointer.h | Do not assert in ScopedPointer::reset if you are resetting to a nullptr | 7 years ago | 
		
			
			
			
				
					| juce_SharedResourcePointer.h | Cleaned up some doc comments | 7 years ago | 
		
			
			
			
				
					| juce_Singleton.h | Add documentation tags | 7 years ago | 
		
			
			
			
				
					| juce_WeakReference.h | Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this | 7 years ago |