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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_OPENGLIMAGE_H_INCLUDED
- #define JUCE_OPENGLIMAGE_H_INCLUDED
-
-
- //==============================================================================
- /**
- A type of ImagePixelData that stores its image data in an OpenGL
- framebuffer, allowing a JUCE Image object to wrap a framebuffer.
-
- By creating an Image from an instance of an OpenGLFrameBufferImage,
- you can then use a Graphics object to draw into the framebuffer using normal
- JUCE 2D operations.
-
- @see Image, ImageType, ImagePixelData, OpenGLFrameBuffer
- */
- class JUCE_API OpenGLImageType : public ImageType
- {
- public:
- OpenGLImageType();
- ~OpenGLImageType();
-
- ImagePixelData::Ptr create (Image::PixelFormat, int width, int height, bool shouldClearImage) const override;
- int getTypeID() const override;
-
- static OpenGLFrameBuffer* getFrameBufferFrom (const Image&);
- };
-
- #endif // JUCE_OPENGLIMAGE_H_INCLUDED
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