The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef JUCE_OPENGLIMAGE_H_INCLUDED
  18. #define JUCE_OPENGLIMAGE_H_INCLUDED
  19. //==============================================================================
  20. /**
  21. A type of ImagePixelData that stores its image data in an OpenGL
  22. framebuffer, allowing a JUCE Image object to wrap a framebuffer.
  23. By creating an Image from an instance of an OpenGLFrameBufferImage,
  24. you can then use a Graphics object to draw into the framebuffer using normal
  25. JUCE 2D operations.
  26. @see Image, ImageType, ImagePixelData, OpenGLFrameBuffer
  27. */
  28. class JUCE_API OpenGLImageType : public ImageType
  29. {
  30. public:
  31. OpenGLImageType();
  32. ~OpenGLImageType();
  33. ImagePixelData::Ptr create (Image::PixelFormat, int width, int height, bool shouldClearImage) const override;
  34. int getTypeID() const override;
  35. static OpenGLFrameBuffer* getFrameBufferFrom (const Image&);
  36. };
  37. #endif // JUCE_OPENGLIMAGE_H_INCLUDED