|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- void OpenGLHelpers::resetErrorState()
- {
- while (glGetError() != GL_NO_ERROR) {}
- }
-
- void* OpenGLHelpers::getExtensionFunction (const char* functionName)
- {
- #if JUCE_WINDOWS
- return (void*) wglGetProcAddress (functionName);
- #elif JUCE_LINUX
- return (void*) glXGetProcAddress ((const GLubyte*) functionName);
- #else
- static void* handle = dlopen (nullptr, RTLD_LAZY);
- return dlsym (handle, functionName);
- #endif
- }
-
- bool OpenGLHelpers::isExtensionSupported (const char* const extensionName)
- {
- jassert (extensionName != nullptr); // you must supply a genuine string for this.
- jassert (isContextActive()); // An OpenGL context will need to be active before calling this.
-
- const char* extensions = (const char*) glGetString (GL_EXTENSIONS);
- jassert (extensions != nullptr); // Perhaps you didn't activate an OpenGL context before calling this?
-
- for (;;)
- {
- const char* found = strstr (extensions, extensionName);
-
- if (found == nullptr)
- break;
-
- extensions = found + strlen (extensionName);
-
- if (extensions[0] == ' ' || extensions[0] == 0)
- return true;
- }
-
- return false;
- }
-
- void OpenGLHelpers::clear (Colour colour)
- {
- glClearColor (colour.getFloatRed(), colour.getFloatGreen(),
- colour.getFloatBlue(), colour.getFloatAlpha());
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- }
-
- #if JUCE_USE_OPENGL_FIXED_FUNCTION
- void OpenGLHelpers::setColour (Colour colour)
- {
- glColor4f (colour.getFloatRed(), colour.getFloatGreen(),
- colour.getFloatBlue(), colour.getFloatAlpha());
- }
-
- void OpenGLHelpers::prepareFor2D (const int width, const int height)
- {
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
-
- #if JUCE_OPENGL_ES
- glOrthof (0.0f, (GLfloat) width, 0.0f, (GLfloat) height, 0.0f, 1.0f);
- #else
- glOrtho (0.0, width, 0.0, height, 0, 1);
- #endif
-
- glViewport (0, 0, width, height);
- }
-
- void OpenGLHelpers::setPerspective (double fovy, double aspect, double zNear, double zFar)
- {
- glLoadIdentity();
-
- #if JUCE_OPENGL_ES
- const GLfloat ymax = (GLfloat) (zNear * tan (fovy * double_Pi / 360.0));
- const GLfloat ymin = -ymax;
-
- glFrustumf (ymin * (GLfloat) aspect, ymax * (GLfloat) aspect, ymin, ymax, (GLfloat) zNear, (GLfloat) zFar);
- #else
- const double ymax = zNear * tan (fovy * double_Pi / 360.0);
- const double ymin = -ymax;
-
- glFrustum (ymin * aspect, ymax * aspect, ymin, ymax, zNear, zFar);
- #endif
- }
-
- void OpenGLHelpers::applyTransform (const AffineTransform& t)
- {
- const GLfloat m[] = { t.mat00, t.mat10, 0, 0,
- t.mat01, t.mat11, 0, 0,
- 0, 0, 1, 0,
- t.mat02, t.mat12, 0, 1 };
- glMultMatrixf (m);
- }
-
- void OpenGLHelpers::applyMatrix (const float matrixValues[16])
- {
- glMultMatrixf (matrixValues);
- }
-
- #if ! JUCE_OPENGL_ES
- void OpenGLHelpers::applyMatrix (const double matrixValues[16])
- {
- glMultMatrixd (matrixValues);
- }
- #endif
- #endif
-
- void OpenGLHelpers::enableScissorTest (const Rectangle<int>& clip)
- {
- glEnable (GL_SCISSOR_TEST);
- glScissor (clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight());
- }
-
- #if JUCE_USE_OPENGL_FIXED_FUNCTION
- void OpenGLHelpers::drawQuad2D (float x1, float y1,
- float x2, float y2,
- float x3, float y3,
- float x4, float y4,
- Colour colour)
- {
- const GLfloat vertices[] = { x1, y1, x2, y2, x4, y4, x3, y3 };
- const GLfloat textureCoords[] = { 0, 0, 1.0f, 0, 0, 1.0f, 1.0f, 1.0f };
-
- setColour (colour);
-
- glEnableClientState (GL_VERTEX_ARRAY);
- glVertexPointer (2, GL_FLOAT, 0, vertices);
-
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
-
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
-
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
-
- void OpenGLHelpers::drawQuad3D (float x1, float y1, float z1,
- float x2, float y2, float z2,
- float x3, float y3, float z3,
- float x4, float y4, float z4,
- Colour colour)
- {
- const GLfloat vertices[] = { x1, y1, z1, x2, y2, z2, x4, y4, z4, x3, y3, z3 };
- const GLfloat textureCoords[] = { 0, 0, 1.0f, 0, 0, 1.0f, 1.0f, 1.0f };
-
- setColour (colour);
-
- glEnableClientState (GL_VERTEX_ARRAY);
- glVertexPointer (3, GL_FLOAT, 0, vertices);
-
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
-
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
-
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
-
- void OpenGLHelpers::drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, const int numVertices) noexcept
- {
- #if ! JUCE_ANDROID
- glEnable (GL_TEXTURE_2D);
- clearGLError();
- #endif
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
- glEnableClientState (GL_VERTEX_ARRAY);
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
- glDrawArrays (GL_TRIANGLE_STRIP, 0, numVertices);
- }
-
- void OpenGLHelpers::drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords,
- const int numVertices, const GLuint textureID) noexcept
- {
- jassert (textureID != 0);
- glBindTexture (GL_TEXTURE_2D, textureID);
- drawTriangleStrip (vertices, textureCoords, numVertices);
- glBindTexture (GL_TEXTURE_2D, 0);
- }
-
- void OpenGLHelpers::drawTextureQuad (GLuint textureID, const Rectangle<int>& rect)
- {
- const GLfloat l = (GLfloat) rect.getX();
- const GLfloat t = (GLfloat) rect.getY();
- const GLfloat r = (GLfloat) rect.getRight();
- const GLfloat b = (GLfloat) rect.getBottom();
-
- const GLfloat vertices[] = { l, t, r, t, l, b, r, b };
- const GLfloat textureCoords[] = { 0, 1.0f, 1.0f, 1.0f, 0, 0, 1.0f, 0 };
-
- drawTriangleStrip (vertices, textureCoords, 4, textureID);
- }
-
- void OpenGLHelpers::fillRectWithTexture (const Rectangle<int>& rect, GLuint textureID, const float alpha)
- {
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glColor4f (alpha, alpha, alpha, alpha);
-
- drawTextureQuad (textureID, rect);
- }
-
- void OpenGLHelpers::fillRectWithColour (const Rectangle<int>& rect, Colour colour)
- {
- glEnableClientState (GL_VERTEX_ARRAY);
- glDisableClientState (GL_TEXTURE_COORD_ARRAY);
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
- setColour (colour);
- fillRect (rect);
- }
-
- void OpenGLHelpers::fillRect (const Rectangle<int>& rect)
- {
- const GLfloat vertices[] = { (GLfloat) rect.getX(), (GLfloat) rect.getY(),
- (GLfloat) rect.getRight(), (GLfloat) rect.getY(),
- (GLfloat) rect.getX(), (GLfloat) rect.getBottom(),
- (GLfloat) rect.getRight(), (GLfloat) rect.getBottom() };
-
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
- #endif
-
- //==============================================================================
- OpenGLTextureFromImage::OpenGLTextureFromImage (const Image& image)
- : imageWidth (image.getWidth()),
- imageHeight (image.getHeight())
- {
- JUCE_CHECK_OPENGL_ERROR
- if (OpenGLFrameBuffer* const fb = OpenGLImageType::getFrameBufferFrom (image))
- {
- textureID = fb->getTextureID();
- fullWidthProportion = 1.0f;
- fullHeightProportion = 1.0f;
- }
- else
- {
- texture = new OpenGLTexture();
- texture->loadImage (image);
- textureID = texture->getTextureID();
-
- fullWidthProportion = imageWidth / (float) texture->getWidth();
- fullHeightProportion = imageHeight / (float) texture->getHeight();
- }
-
- JUCE_CHECK_OPENGL_ERROR
- }
-
- OpenGLTextureFromImage::~OpenGLTextureFromImage() {}
|