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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_MATRIX3D_H_INCLUDED
- #define JUCE_MATRIX3D_H_INCLUDED
-
- //==============================================================================
- /**
- A 4x4 transformation matrix.
-
- @see AffineTransform
- */
- template <typename Type>
- class Matrix3D
- {
- public:
- Matrix3D() noexcept
- {
- zeromem (mat, sizeof (mat));
- mat[0] = mat[1 + 1 * 4] = mat[2 + 2 * 4] = mat[3 + 3 * 4] = (Type) 1;
- }
-
- Matrix3D (const Matrix3D& other) noexcept
- {
- memcpy (mat, other.mat, sizeof (mat));
- }
-
- Matrix3D (const AffineTransform& transform) noexcept
- {
- mat[0] = transform.mat00; mat[1] = transform.mat10; mat[2] = 0; mat[3] = 0;
- mat[4] = transform.mat01; mat[5] = transform.mat11; mat[6] = 0; mat[7] = 0;
- mat[8] = 0; mat[9] = 0; mat[10] = (Type) 1; mat[11] = 0;
- mat[12] = transform.mat02; mat[13] = transform.mat12; mat[14] = 0; mat[15] = (Type) 1;
- }
-
- Matrix3D (const Type* values) noexcept
- {
- memcpy (mat, values, sizeof (mat));
- }
-
- Matrix3D (const Type& m00, const Type& m10, const Type& m20, const Type& m30,
- const Type& m01, const Type& m11, const Type& m21, const Type& m31,
- const Type& m02, const Type& m12, const Type& m22, const Type& m32,
- const Type& m03, const Type& m13, const Type& m23, const Type& m33) noexcept
- {
- mat[0] = m00; mat[1] = m10; mat[2] = m20; mat[3] = m30;
- mat[4] = m01; mat[5] = m11; mat[6] = m21; mat[7] = m31;
- mat[8] = m02; mat[9] = m12; mat[10] = m22; mat[11] = m32;
- mat[12] = m03; mat[13] = m13; mat[14] = m23; mat[15] = m33;
- }
-
- Matrix3D& operator= (const Matrix3D& other) noexcept
- {
- memcpy (mat, other.mat, sizeof (mat));
- return *this;
- }
-
- #if JUCE_USE_OPENGL_FIXED_FUNCTION
- /** Multiplies the active OpenGL context's matrix by this one. */
- void applyToOpenGL() const noexcept
- {
- OpenGLHelpers::applyMatrix (mat);
- }
- #endif
-
- /** The 4x4 matrix values. These are stored in the standard OpenGL order. */
- Type mat[16];
- };
-
-
- #endif // JUCE_MATRIX3D_H_INCLUDED
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