The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. #pragma once
  19. #include "../jucer_JucerDocument.h"
  20. //==============================================================================
  21. class ButtonDocument : public JucerDocument
  22. {
  23. public:
  24. ButtonDocument (SourceCodeDocument* cpp);
  25. ~ButtonDocument();
  26. //==============================================================================
  27. String getTypeName() const;
  28. JucerDocument* createCopy();
  29. Component* createTestComponent (bool alwaysFillBackground);
  30. int getNumPaintRoutines() const;
  31. StringArray getPaintRoutineNames() const;
  32. PaintRoutine* getPaintRoutine (int index) const;
  33. void setStatePaintRoutineEnabled (int index, bool b);
  34. bool isStatePaintRoutineEnabled (int index) const;
  35. int chooseBestEnabledPaintRoutine (int paintRoutineWanted) const;
  36. ComponentLayout* getComponentLayout() const { return nullptr; }
  37. void addExtraClassProperties (PropertyPanel&);
  38. //==============================================================================
  39. std::unique_ptr<XmlElement> createXml() const;
  40. bool loadFromXml (const XmlElement&);
  41. void fillInGeneratedCode (GeneratedCode& code) const;
  42. void fillInPaintCode (GeneratedCode& code) const;
  43. void getOptionalMethods (StringArray& baseClasses,
  44. StringArray& returnValues,
  45. StringArray& methods,
  46. StringArray& initialContents) const;
  47. //==============================================================================
  48. std::unique_ptr<PaintRoutine> paintRoutines[7];
  49. bool paintStatesEnabled [7];
  50. };