/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" //============================================================================== class ButtonDocument : public JucerDocument { public: ButtonDocument (SourceCodeDocument* cpp); ~ButtonDocument(); //============================================================================== String getTypeName() const; JucerDocument* createCopy(); Component* createTestComponent (bool alwaysFillBackground); int getNumPaintRoutines() const; StringArray getPaintRoutineNames() const; PaintRoutine* getPaintRoutine (int index) const; void setStatePaintRoutineEnabled (int index, bool b); bool isStatePaintRoutineEnabled (int index) const; int chooseBestEnabledPaintRoutine (int paintRoutineWanted) const; ComponentLayout* getComponentLayout() const { return nullptr; } void addExtraClassProperties (PropertyPanel&); //============================================================================== std::unique_ptr createXml() const; bool loadFromXml (const XmlElement&); void fillInGeneratedCode (GeneratedCode& code) const; void fillInPaintCode (GeneratedCode& code) const; void getOptionalMethods (StringArray& baseClasses, StringArray& returnValues, StringArray& methods, StringArray& initialContents) const; //============================================================================== std::unique_ptr paintRoutines[7]; bool paintStatesEnabled [7]; };