The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file contains the basic framework code for a JUCE plugin editor.
  4. ==============================================================================
  5. */
  6. #pragma once
  7. %%editor_headers%%
  8. //==============================================================================
  9. /**
  10. */
  11. class %%editor_class_name%% : public juce::AudioProcessorEditor
  12. {
  13. public:
  14. %%editor_class_name%% (%%filter_class_name%%&);
  15. ~%%editor_class_name%%() override;
  16. //==============================================================================
  17. void paint (juce::Graphics&) override;
  18. void resized() override;
  19. private:
  20. // This reference is provided as a quick way for your editor to
  21. // access the processor object that created it.
  22. %%filter_class_name%%& audioProcessor;
  23. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%editor_class_name%%)
  24. };