/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once %%editor_headers%% //============================================================================== /** */ class %%editor_class_name%% : public juce::AudioProcessorEditor { public: %%editor_class_name%% (%%filter_class_name%%&); ~%%editor_class_name%%() override; //============================================================================== void paint (juce::Graphics&) override; void resized() override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. %%filter_class_name%%& audioProcessor; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%editor_class_name%%) };