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JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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1866 Commits
9 Branches
4.1GB
Tree: 09eaba73f0
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE/modules/juce_opengl/native
History
jules 2bfa580254 Android GL work. 13 years ago
..
juce_MissingGLDefinitions.h Android GL work. 13 years ago
juce_OpenGLExtensions.h Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. 13 years ago
juce_android_OpenGLComponent.cpp Android: better logging, more GL work. 13 years ago
juce_ios_OpenGLComponent.mm Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
juce_linux_OpenGLComponent.cpp More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
juce_mac_OpenGLComponent.mm Updates to keep Xcode 4.3 happy. 13 years ago
juce_win32_OpenGLComponent.cpp Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 13 years ago
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