The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #include "MainComponent.h"
  20. //==============================================================================
  21. MainContentComponent::MainContentComponent()
  22. : lightGrid ("lightGrid") //initialise the ToggleLightGridComponent object
  23. {
  24. setSize (600, 600);
  25. // add the light grid to out main component.
  26. addAndMakeVisible (lightGrid);
  27. }
  28. MainContentComponent::~MainContentComponent()
  29. {
  30. }
  31. void MainContentComponent::paint (Graphics& g)
  32. {
  33. }
  34. void MainContentComponent::resized()
  35. {
  36. // set the size of the grid to fill the whole window.
  37. lightGrid.setBounds (getLocalBounds());
  38. }