/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #include "MainComponent.h" //============================================================================== MainContentComponent::MainContentComponent() : lightGrid ("lightGrid") //initialise the ToggleLightGridComponent object { setSize (600, 600); // add the light grid to out main component. addAndMakeVisible (lightGrid); } MainContentComponent::~MainContentComponent() { } void MainContentComponent::paint (Graphics& g) { } void MainContentComponent::resized() { // set the size of the grid to fill the whole window. lightGrid.setBounds (getLocalBounds()); }