hogliux
							
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								b5afccc37c
								
							
								
							
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								Updated file headers and the README with the JUCE 5 license
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   jules
							
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								38d49a5ee7
								
							
								
							
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								Modernised a few RectangleList iterators
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   jules
							
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								1465f545d1
								
							
								
							
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								Made an openGL assertion slightly less strict
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   jules
							
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								8ed41ed14b
								
							
								
							
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								Fixed some whitespace style and cleaned up some code using C++11
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   jules
							
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								c236e75cf5
								
							
								
							
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								Adde some missing JUCE_API annotations
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								2e08db47ff
								
							
								
							
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								Added a shader workaround for GPUs on older Android devices
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								327f61eacf
								
							
								
							
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								Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								6af68f7831
								
							
								
							
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								Added missing precision specifier in translateFragmentShaderToV3
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								42305de6da
								
							
								
							
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								Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								2da1bc5f41
								
							
								
							
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								Replace include guards with "#pragma once"
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								9f3fb1c0a6
								
							
								
							
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								Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
							
							
							
							
								
							
							
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						8 years ago | 
					
				
					
						
							
							
								   jules
							
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								021209e216
								
							
								
							
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								Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								42a956c9c6
								
							
								
							
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								Added a workaround for an obscure GL race condition when closing contexts
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								cd37ba3aa4
								
							
								
							
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								Fix for openGL when a GL component is removed from its parent without detaching first.
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								b355af98a1
								
							
								
							
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								Disabled depth-test when overlaying 2D rendering on openGL 3D content
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								e1b32ff2f3
								
							
								
							
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								A couple of openGL3 fixes for win32
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								4e6ea1dbdf
								
							
								
							
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								Added some missing win32 GL function support needed for GL3
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								082b15969f
								
							
								
							
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								Fix OpenGL 2D custom shader crash on newer Android devices
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								256e66dfa3
								
							
								
							
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								Add workaround for OpenGL drivers which do not support glGetString(GL_SHADING_LANGUAGE_VERSION)
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								2a1234b6ac
								
							
								
							
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								Simplified some inter-module dependencies and exception-catching fallbacks
							
							
							
							
								
							
							
						 | 
						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								82b0a3628b
								
							
								
							
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								Added some comments regarding MessageManagerLocks
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								02492b36b9
								
							
								
							
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								Lots of small whitespace tweaks.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								c06db136bd
								
							
								
							
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								Added a few noexcepts to some GL functions
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								9f7eb07ce5
								
							
								
							
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								OpenGL: changed image invalidation to allow non-GL threads that draw into images to correctly invalidate the GPU-cached version
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								89ba69ab29
								
							
								
							
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								Android Bluetooth MIDI, pro-audio i/o and improved openGL support
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								e3e812ecd6
								
							
								
							
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								Fixed a couple of threading issues with openGL images on OSX.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								16fa0e8ad9
								
							
								
							
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								Added new method OpenGLContext::getContextAttachedTo()
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								029c9a7e71
								
							
								
							
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								Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								dca4d77f9d
								
							
								
							
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								Fixed compiler warnings on Visual Studio 2015 RTM.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								c7b8e77031
								
							
								
							
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								Update copyright notice
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								b6a1d5386d
								
							
								
							
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								Added more re-binding of vertex buffers in GL rendering code, to work around people's own GL code unbinding this.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								2a15b88dc3
								
							
								
							
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								Fix for GL 2D rendering when used with user-code which unbinds the VAO.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								be9a2ff1bb
								
							
								
							
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								Implemented support for Android OpenGL native ARGB pixel format.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Fabian Renn-Giles
							
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								ad3c04cdac
								
							
								
							
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								Remove colour swizzle to fix inverted colour bug on Samsung phones
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Fabian Renn-Giles
							
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								bb70069626
								
							
								
							
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								Remove colour swizzle to fix inverted colour bug on Samsung phones
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								c240ca4eaf
								
							
								
							
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								Added a method OpenGLContext::setImageCacheSize to provide explicit control over the amount of GPU space that is used for the internal image cache.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								44daeecae8
								
							
								
							
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								Fixed a compiler warning
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								43252dc605
								
							
								
							
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								Tidied-up a few stray sign-conversion warnings.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								39da2ea627
								
							
								
							
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								Added an internal flag JUCE_OPENGL_CREATE_JUCE_RENDER_THREAD to make non-threaded GL contexts more generically implementable.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								fd7b9a8542
								
							
								
							
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								Workaround for leak of openGL textures when Images are deleted without an active GL context.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								28b790c4c1
								
							
								
							
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								Fixed ridiculous typo in openGL
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								91c81a6319
								
							
								
							
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								Avoided a crash in openGL when running on very old Windows drivers.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								9356a51249
								
							
								
							
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								Avoided some unwanted GLSL assertions.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								b88b621d81
								
							
								
							
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								Restructured some openGL file locations.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								6c30e83de1
								
							
								
							
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								Added openGL macro JUCE_GLSL_VERSION
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								2f1ef234ce
								
							
								
							
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								Tightened up a few places where numeric conversion warnings could happen.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								af0276b698
								
							
								
							
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								Refactored some openGL 2D shaders to move some interpolation from the fragment shader into varying variables.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								6cd4bb5448
								
							
								
							
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								OpenGL thread-safety fix.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								51494449c7
								
							
								
							
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								iOS background app GL rendering workaround.
							
							
							
							
								
							
							
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						11 years ago | 
					
				
					
						
							
							
								   jules
							
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								3c5dce0b92
								
							
								
							
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								iOS openGL background process fix.
							
							
							
							
								
							
							
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						11 years ago |