90 Commits (eda5904ba787788f84eec517ca161bb704c8d88c)

Author SHA1 Message Date
  jules 6b1654e1d2 Fixed some more warnings. 12 years ago
  jules 2e777f8943 Fix for iOS windowing, and some CGRect clean-ups. 12 years ago
  jules c018cba8c8 A couple of tweaks to improve iOS/android openGL. 12 years ago
  jules 842d30fbfa Minor tidying-up. 12 years ago
  jules c6299a08dc Changed the return type of ImageType::create(). 13 years ago
  jules e35e130362 Added some matrix uniform setting methods to OpenGLShaderProgram. 13 years ago
  jules 5a69cc6ce2 Internal tidying-up. 13 years ago
  jules e04fba6f42 OpenGL threading fix. 13 years ago
  jules 1cf1cd1a3b Workarounds for some c++11 compiler warnings. 13 years ago
  jules 68024fb8aa Changed OpenGLContext to take a native context handle as its sharing context. 13 years ago
  jules bd0741f9a9 Added method OpenGLContext::deactivateCurrentContext(). 13 years ago
  jules ebfd2835d8 OpenGLContext fix. 13 years ago
  jules 1f95f54089 Purged some warnings. 13 years ago
  jules 0e1b6061d5 Minor clean-ups for GL, removed some old VC6 hacks. 13 years ago
  jules 7d9e06d788 Added OpenGL locking for OSX. 13 years ago
  jules 04c2d6cfc1 Added some GL error handling and tweaks to support older PC builds. 13 years ago
  jules 351416c09a Tidied up some docs and comments. 13 years ago
  jules 8de9d9c6da Version number bump. Clean-ups. 13 years ago
  jules 0f8cc04904 GL fixes, clean-ups, docs. 13 years ago
  jules 91a41ddbd8 OpenGL refactoring (stage 1) 13 years ago
  jules 59669e8bec Thread-local value fix for plugins on XP. Android startup tweaks. Minor component changes. 13 years ago
  jules cd711a5c44 OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent. 13 years ago
  jules b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 13 years ago
  jules 8f9549a4a7 OpenGL fix. 13 years ago
  jules ed9a2a1575 Minor android and GL clean-ups. 13 years ago
  jules 109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 13 years ago
  jules d2a4173ab4 Android: better logging, more GL work. 13 years ago
  jules 1804b983a0 Android GL work. 13 years ago
  jules 51b2068576 Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext(). 13 years ago
  jules 75e9f9102e Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. 13 years ago
  jules 2e664976ec Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs. 13 years ago
  jules 47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 13 years ago
  jules a6fe278654 Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 13 years ago
  jules 4d332b6bb3 OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls. 13 years ago
  jules 4f0c2c0fb8 More openGL shader fixes. VST fix for Wavelab. 13 years ago
  jules a66691b061 OpenGL tiled image fix. 13 years ago
  jules 32aae7a2b3 Android audio fix. OpenGL tiling bug fix. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 13 years ago
  jules 9b16df83cf GL fixes for iOS/Android. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 13 years ago
  jules c38916b675 OpenGL renderer optimisations. 13 years ago
  jules 43d9a4eb16 New class: ThreadLocalValue. 13 years ago
  jules 5e795134fc Added a read/write lock to the glyph cache. OpenGL shader fix. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115d86817f Minor win32 GL fix. 13 years ago
  jules 0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 13 years ago
  jules df8b3618c2 OpenGL vertex attribute helper. 13 years ago