jules
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ec40f0940c
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Updated version numbers in modules, and resaved example projects
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9 years ago |
jules
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0b3a11ee07
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Updated version number to 4.2.1
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9 years ago |
Timur Doumler
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70949aa0c6
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Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
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9 years ago |
jules
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b5907fa90d
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Normalised some divider comments
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9 years ago |
jules
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89ba69ab29
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Android Bluetooth MIDI, pro-audio i/o and improved openGL support
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9 years ago |
hogliux
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c7b8e77031
|
Update copyright notice
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9 years ago |
jules
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39da2ea627
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Added an internal flag JUCE_OPENGL_CREATE_JUCE_RENDER_THREAD to make non-threaded GL contexts more generically implementable.
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10 years ago |
jules
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653a68ddee
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Added includes of new template classes.
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10 years ago |
jules
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b88b621d81
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Restructured some openGL file locations.
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10 years ago |
jules
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b4bef8e91e
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Avoided enabling openGL 3 support on linux, which was causing problems because of missing symbols.
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10 years ago |
jules
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6c30e83de1
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Added openGL macro JUCE_GLSL_VERSION
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10 years ago |
jules
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619d475021
|
Fixes for building on iOS 6 SDK
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11 years ago |
jules
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e5c556d307
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Added support for GLSL v3 in iOS
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11 years ago |
jules
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12fb13bdea
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Tweaks for OpenGL 3 support.
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11 years ago |
jules
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272bcbcaab
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Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
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11 years ago |
jules
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56f7676601
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Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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11 years ago |
jules
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6427e11ae3
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New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
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11 years ago |
jules
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80387e8cb5
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Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
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11 years ago |
jules
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bea96840b9
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Added some openGL definitions to compensate for ones that are missing on certain platforms.
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11 years ago |
jules
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636ffe68d3
|
A bit more minor cleaning-up.
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11 years ago |
jules
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5a1112ab94
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Updated the format of the header include guard macros.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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8de9d9c6da
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Version number bump. Clean-ups.
|
13 years ago |
jules
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91a41ddbd8
|
OpenGL refactoring (stage 1)
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13 years ago |
jules
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aab3a6a6eb
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Android GL work.
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13 years ago |
jules
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2bfa580254
|
Android GL work.
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13 years ago |
jules
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295d125142
|
Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
|
13 years ago |
jules
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b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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7c486b83d8
|
Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
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13 years ago |
jules
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37d8a65407
|
More OpenGL shader work.
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13 years ago |
jules
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bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
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ba53323cbd
|
Android updates to support NDK r7.
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13 years ago |
jules
|
7cf9e480b2
|
Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |
jules
|
2f3f3b9639
|
More OpenGL classes (do not use yet - work in progress!)
|
13 years ago |
jules
|
7a91c10a81
|
Android openGL build fixes.
|
13 years ago |
jules
|
f31dca5f2f
|
More OpenGL work.
|
13 years ago |
jules
|
5a45b4f4c6
|
New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image.
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13 years ago |
Julian Storer
|
74df644356
|
New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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13 years ago |
Julian Storer
|
6b94c7598d
|
Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
|
13 years ago |
Julian Storer
|
b70e0a28d2
|
First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
|
13 years ago |
Julian Storer
|
5d98779f19
|
Updated the date in the copyright notice.
|
14 years ago |
Julian Storer
|
27506c2120
|
Copyright notice update.
|
15 years ago |
Julian Storer
|
1fc8f483e2
|
Tweaked lots of code to help things compile on the iPhone (still work-in-progress).
|
15 years ago |
jules
|
4d16424d9c
|
Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
|
15 years ago |
jules
|
eb32240e95
|
Updated the text of the copyright/license blurb at the top of each source file.
|
15 years ago |
jules
|
15dfdff5f8
|
(automatic tidy-up of whitespace)
|
18 years ago |
jules
|
94cfda5062
|
|
18 years ago |