|  Tom Poole | cbdf5e6d21 | Fixed some compiler warnings | 6 years ago | 
				
					
						|  ed | 6722194260 | Bump version number to 5.4.3 | 6 years ago | 
				
					
						|  ed | 5bdd3ea8c6 | OpenGL:  Fixed an incorrect type in OpenGLShaderProgram::Uniform::set() | 6 years ago | 
				
					
						|  Tom Poole | e3ebe5aed1 | Bump version number to 5.4.2 | 6 years ago | 
				
					
						|  Tom Poole | be83a08c3b | Added an assertion to check the OpenGL swap interval on MacOS | 6 years ago | 
				
					
						|  ed | a234721110 | Added various clang-tidy modernize-* fixes | 6 years ago | 
				
					
						|  ed | 360be3400d | Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt | 6 years ago | 
				
					
						|  ed | 7134bd0f1b | VST:  Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled | 6 years ago | 
				
					
						|  ed | 87cf4d2553 | OpenGL:  Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins | 6 years ago | 
				
					
						|  ed | 853ec552f1 | OpenGL:  Use width and height when calculating transform | 6 years ago | 
				
					
						|  ed | ba68fb0212 | Windows:  Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0 | 6 years ago | 
				
					
						|  ed | f4c67f6fa7 | Whitespace | 6 years ago | 
				
					
						|  ed | eaf0f990d4 | Replaced all uses of static_cast<Type&&> with std::move | 7 years ago | 
				
					
						|  hogliux | 008b7a9ab2 | Re-structured the low-level Android native code Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information. | 7 years ago | 
				
					
						|  ed | 6d39f01793 | Bump version number to 5.4.1 | 7 years ago | 
				
					
						|  ed | 0b8fcc7a15 | Bump version number to 5.4.0 | 7 years ago | 
				
					
						|  ed | acd3c0b8ee | Fixed some Objective-C id -> auto* conversion warnings | 7 years ago | 
				
					
						|  ed | 97c100b9c1 | Windows:  Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer | 7 years ago | 
				
					
						|  jules | 359132ed55 | More zero -> nullptr fixes | 7 years ago | 
				
					
						|  ed | 190ca02e06 | Windows:  Ensure that the initial screen scale is correct when creating the OpenGL native context | 7 years ago | 
				
					
						|  jules | 274bae5180 | Extended the timeout on Android when trying to open a GL context | 7 years ago | 
				
					
						|  Tom Poole | 963e307ef8 | Linux:  Fixed some potential deadlocks using OpenGL | 7 years ago | 
				
					
						|  Reuben Thomas | a41de9522b | Add some openGL extension functions | 7 years ago | 
				
					
						|  ed | 68fe75742f | Add support for DPI aware applications on Windows | 7 years ago | 
				
					
						|  ed | b78e63aa02 | Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining() | 7 years ago | 
				
					
						|  jules | bcb69df393 | Fixed a leak in OSX openGL | 7 years ago | 
				
					
						|  jules | 95a3f0b039 | Whitespace | 7 years ago | 
				
					
						|  jules | 1e6bbb8da9 | Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this | 7 years ago | 
				
					
						|  jules | 49aa9c9db4 | Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use | 7 years ago | 
				
					
						|  jules | 974b4a8351 | Removed some legacy friend class declarations that are no longer needed with modern compilers | 7 years ago | 
				
					
						|  jules | d794ce4993 | Fixed a documentation typo | 7 years ago | 
				
					
						|  hogliux | e91def7fae | OpenGL:  Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper | 7 years ago | 
				
					
						|  Lukasz Kozakiewicz | 315326477d | Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs. | 7 years ago | 
				
					
						|  ed | 2d79cc78c0 | Bump version number to 5.3.2 | 7 years ago | 
				
					
						|  jules | 49ddaddbae | Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated | 7 years ago | 
				
					
						|  jules | 38295f332b | Converted some old typedefs to using declarations | 7 years ago | 
				
					
						|  Tom Poole | ab863a6dc2 | Replaced all usage of ScopedPointer with std::unique_ptr | 7 years ago | 
				
					
						|  Tom Poole | 4229dc0a4f | Made a lot of ScopedPointer usage conform to the std::unique_ptr interface | 7 years ago | 
				
					
						|  Noah Dayan | 1a31c86f39 | Bump version number to 5.3.1 | 7 years ago | 
				
					
						|  ed | 262dff8854 | Bump version number to 5.3.0 | 7 years ago | 
				
					
						|  ed | cdbc28c18b | Add documentation tags | 7 years ago | 
				
					
						|  ed | fa0f7a4281 | Bump version number to 5.2.1 | 7 years ago | 
				
					
						|  ed | c715b069b5 | OpenGL:  Revert commits 515f484and0a15be7and calculate scale factor using relative bounds instead | 7 years ago | 
				
					
						|  ed | 0a15be729e | OpenGL:  Apply Component's transform when invalidating | 7 years ago | 
				
					
						|  jules | 1a60fa9765 | More ScopedPointer/unique_ptr compatibility work | 7 years ago | 
				
					
						|  jules | 48a5fbd333 | Another batch of ScopedPointer cleanups | 7 years ago | 
				
					
						|  ed | 515f4846a5 | OpenGL:  Take a Component's transform into account when painting | 7 years ago | 
				
					
						|  jules | a9eafbc90f | Some tidying up in AffineTransform, and added a new fromTargetPoints method | 7 years ago | 
				
					
						|  jules | 51f6c5d01c | Tidied up a few bits of messy String concatenation | 8 years ago | 
				
					
						|  ed | 6894e04356 | Android:  Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window | 8 years ago |