jules
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a97c4a9139
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More std::unique_ptr modernisation - changed functions that used to return raw Drawable* pointers to use it
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6 years ago |
ed
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a90940283c
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Fixed an issue where PopupMenus with a parent component were not being dismissed by dismissAllActiveMenus()
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6 years ago |
ed
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2539f4d24f
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DRY-ed some code by adding a static Component::getApproximateScaleFactorForComponent() method
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6 years ago |
jules
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cadac817c6
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Enabled some more warning flags in Xcode, and fixed the problems they caused
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6 years ago |
hogliux
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008b7a9ab2
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Re-structured the low-level Android native code
Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information.
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6 years ago |
Tom Poole
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38fd441a95
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Fixed a bug setting PopupMenu parents via a LookAndFeel
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6 years ago |
Tom Poole
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493591a7ef
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Cleaned up some doc comments
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6 years ago |
ed
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b78e63aa02
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Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining()
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6 years ago |
ed
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82a0dceaa5
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Set the parent component of a PopupMenu submenu in showSubMenuFor()
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6 years ago |
ed
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511e01c400
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Ensure that the target point in MenuWindow::getParentArea() is always in terms of screen coordinates
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6 years ago |
jules
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1e6bbb8da9
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Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
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6 years ago |
ed
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6ee59ed6db
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Fixed a crash that could occur when dismissing all active PopupMenus
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6 years ago |
Tom Poole
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071af1c285
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Fixed an issue cleaning up a PopupMenu LookAndFeel
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6 years ago |
jules
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49aa9c9db4
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Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
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6 years ago |
ed
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481221a256
|
Cleaned up the ModifierKeys class and removed the peer-specific implementations of ModifierKeys::getCurrentModifiersRealtime() and ModifierKeys::updateCurrentModifiers()
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7 years ago |
Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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7 years ago |
ed
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d3c9577668
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Take the scale factor of a PopupMenu into account when resizing the window in ensureItemIsVisible()
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7 years ago |
Tom Poole
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ff474962fd
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Added an option to set a preferred popup direction
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7 years ago |
jules
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1a60fa9765
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More ScopedPointer/unique_ptr compatibility work
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7 years ago |
jules
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48a5fbd333
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Another batch of ScopedPointer cleanups
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7 years ago |
ed
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9046453701
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Added a showMenuAsync() method to PopupMenu that takes a std::function
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7 years ago |
ed
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34959be226
|
Fixed a bug where PopupMenus with a scale factor applied were not appearing in the correct position
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7 years ago |
hogliux
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e2a0759ab3
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Added a BurgerMenu component which will display your menus and menu items in a "burger" menu
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7 years ago |
jules
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2dc9316420
|
Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
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7 years ago |
jules
|
fe8ba4c02f
|
Made the PopupMenu use the L+F to set the border it uses for custom components, and improved the layout of menus with icons
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7 years ago |
jules
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31e454f284
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Avoided triggering an assertion when focus is returned by a popup menu to a hidden component
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7 years ago |
jules
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9e356135a1
|
Added a minimum number of columns option to the PopupMenu, and did a bit of internal modernising on the class's internals
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7 years ago |
ed
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71d10e750a
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Fixed a bug where PopupMenus were being dismissed when opening a submenu using touch input
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7 years ago |
ed
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9f4648f856
|
Fixed some issues when using a touchscreen to interact with PopupMenus
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7 years ago |
jules
|
eda613c6db
|
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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7 years ago |
ed
|
8b81379c46
|
Fixed a bug where PopupMenus with a border size of 0 were being immediately dismissed
|
7 years ago |
ed
|
37cf001599
|
Reduced the minimum height of PopupMenu ItemComponent from 2 to 1
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7 years ago |
ed
|
b7a7563a59
|
Added a virtual getPopupMenuBorderSize() to PopupMenu::LookAndFeelMethods
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7 years ago |
hogliux
|
b574d4530e
|
Fixed an issue where the scale of a PopupMenu would be incorrect when no targetComponent was specifiefd
|
7 years ago |
hogliux
|
35b08ecec2
|
Fixed an issue where submenus would not be scaled according to the transform used for the parent menu
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7 years ago |
hogliux
|
2483c80529
|
Scale PopupMenus with the AffineTransform and scaling factor of their target components (see BREAKING-CHANGES.txt)
|
7 years ago |
jules
|
f866b4ff5e
|
Fixed a problem where popup menus triggered from the taskbar could get stuck, and tidied up some internal PopupMenu code
|
8 years ago |
hogliux
|
b5afccc37c
|
Updated file headers and the README with the JUCE 5 license
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8 years ago |
hogliux
|
9f3fb1c0a6
|
Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
|
8 years ago |
hogliux
|
00c0671c6b
|
Added sub-menu support to ComboBoxes
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8 years ago |
jules
|
e74849ccfb
|
Fixed a missing call to lf.preparePopupMenuWindow in PopupMenu
|
8 years ago |
jules
|
151e3f769e
|
Added a LookAndFeel method preparePopupMenuWindow() to allow the window component to be customised before being displayed
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8 years ago |
jules
|
ed67e40b8d
|
Added a customisable callback object to PopupMenu
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8 years ago |
jules
|
8b1438a229
|
Made PopupMenu avoid overwriting a custom shortcut key description with one that comes from a command manager
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9 years ago |
hogliux
|
ac9973f185
|
Add support for creating popup menus inside parent components
|
9 years ago |
jules
|
12eeadec8b
|
Added some missing 'override's
|
9 years ago |
jules
|
fb864a5cb1
|
Corrected some spelling mistakes in comments
|
9 years ago |
Timur Doumler
|
70949aa0c6
|
Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
|
9 years ago |
jules
|
6f8b9205a5
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Added a shortcut key description field to PopupMenu::Item
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9 years ago |
jules
|
e5fd6d6e01
|
Simplification/refactoring of the PopupMenu class by adding a subclass PopupMenu::Item which holds all the info about an item. You can now use this for more control over adding items and the PopupMenu::MenuItemIterator uses it to return info about existing items.
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9 years ago |