jules
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ed9a2a1575
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Minor android and GL clean-ups.
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13 years ago |
jules
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109f0a32a4
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OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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13 years ago |
jules
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aab3a6a6eb
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Android GL work.
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13 years ago |
jules
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40e473d4dc
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MSVC GL compile fix.
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13 years ago |
jules
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2bfa580254
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Android GL work.
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13 years ago |
jules
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b6a22826fe
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Updates to keep Xcode 4.3 happy.
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13 years ago |
jules
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d2a4173ab4
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Android: better logging, more GL work.
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13 years ago |
jules
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1804b983a0
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Android GL work.
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13 years ago |
jules
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75e9f9102e
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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13 years ago |
jules
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295d125142
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Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
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13 years ago |
jules
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a6fe278654
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Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
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13 years ago |
jules
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4f0c2c0fb8
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More openGL shader fixes. VST fix for Wavelab.
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13 years ago |
jules
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a511ea6b31
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Mac GL fix for some older graphics cards.
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13 years ago |
jules
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ca17d3dd82
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Couple of minor compilation fixes.
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13 years ago |
jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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9b16df83cf
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GL fixes for iOS/Android.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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a997490f17
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Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
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13 years ago |
jules
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b00ae44410
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Windows 64-bit GL fix.
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13 years ago |
jules
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2c0902833d
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Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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13 years ago |
jules
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115d86817f
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Minor win32 GL fix.
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13 years ago |
jules
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0d1c72f0b1
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More openGL: using VBOs when rendering with shaders.
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13 years ago |
jules
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57091c833c
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Win32 openGL build fix. Added .wma file extension for Windows Media.
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13 years ago |
jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
jules
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2779a6dd4c
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Win32 GL tweaks. Performance improvement for CoreGraphicsImage.
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13 years ago |
jules
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0b1cdf6ab1
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Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
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13 years ago |
jules
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d1e4e9b9d0
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OpenGL development (OpenGLRenderer now more-or-less works)
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13 years ago |
jules
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0422e4ced9
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More OpenGL work.
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13 years ago |
jules
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7404020717
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New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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13 years ago |
jules
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04c35b28e6
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OpenGL refactoring.
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13 years ago |
jules
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0e478bf131
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More OpenGL work.
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13 years ago |
jules
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b23e5c4515
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ImageButton fix. OpenGL refactoring.
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13 years ago |
Julian Storer
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74df644356
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New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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13 years ago |
Julian Storer
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6b94c7598d
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Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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13 years ago |
Julian Storer
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57a0fd5cef
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Linux opengl fix.
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13 years ago |
Julian Storer
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2c328dfedc
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Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
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14 years ago |
Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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14 years ago |