40 Commits (cba76bef60d0f1ad50f94e81121db03f5750cf9f)

Author SHA1 Message Date
  jules ed9a2a1575 Minor android and GL clean-ups. 13 years ago
  jules 109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 13 years ago
  jules aab3a6a6eb Android GL work. 13 years ago
  jules 40e473d4dc MSVC GL compile fix. 13 years ago
  jules 2bfa580254 Android GL work. 13 years ago
  jules b6a22826fe Updates to keep Xcode 4.3 happy. 13 years ago
  jules d2a4173ab4 Android: better logging, more GL work. 13 years ago
  jules 1804b983a0 Android GL work. 13 years ago
  jules 75e9f9102e Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. 13 years ago
  jules 295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
  jules a6fe278654 Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 13 years ago
  jules 4f0c2c0fb8 More openGL shader fixes. VST fix for Wavelab. 13 years ago
  jules a511ea6b31 Mac GL fix for some older graphics cards. 13 years ago
  jules ca17d3dd82 Couple of minor compilation fixes. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 9b16df83cf GL fixes for iOS/Android. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 13 years ago
  jules b00ae44410 Windows 64-bit GL fix. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115d86817f Minor win32 GL fix. 13 years ago
  jules 0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 13 years ago
  jules 57091c833c Win32 openGL build fix. Added .wma file extension for Windows Media. 13 years ago
  jules a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 13 years ago
  jules bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 13 years ago
  jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
  jules 2779a6dd4c Win32 GL tweaks. Performance improvement for CoreGraphicsImage. 13 years ago
  jules 0b1cdf6ab1 Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType. 13 years ago
  jules d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 13 years ago
  jules 0422e4ced9 More OpenGL work. 13 years ago
  jules 7404020717 New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. 13 years ago
  jules 04c35b28e6 OpenGL refactoring. 13 years ago
  jules 0e478bf131 More OpenGL work. 13 years ago
  jules b23e5c4515 ImageButton fix. OpenGL refactoring. 13 years ago
  Julian Storer 74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 13 years ago
  Julian Storer 6b94c7598d Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it. 13 years ago
  Julian Storer 57a0fd5cef Linux opengl fix. 13 years ago
  Julian Storer 2c328dfedc Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed. 14 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago