|  jules | 0abd7a3fa1 | OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval. | 12 years ago | 
				
					
						|  jules | e75663b467 | Improved some openGL texture creation functionality. | 12 years ago | 
				
					
						|  jules | 0ceeb573d8 | Minor changes to avoid pedantic compiler warnings. | 13 years ago | 
				
					
						|  jules | f6ce67ed4a | OpenGL context now supports high DPI displays. Added operator* to Rectangle class. | 13 years ago | 
				
					
						|  jules | 68024fb8aa | Changed OpenGLContext to take a native context handle as its sharing context. | 13 years ago | 
				
					
						|  jules | bd0741f9a9 | Added method OpenGLContext::deactivateCurrentContext(). | 13 years ago | 
				
					
						|  jules | 8de9d9c6da | Version number bump. Clean-ups. | 13 years ago | 
				
					
						|  jules | 0f8cc04904 | GL fixes, clean-ups, docs. | 13 years ago | 
				
					
						|  jules | 91a41ddbd8 | OpenGL refactoring (stage 1) | 13 years ago | 
				
					
						|  jules | cd711a5c44 | OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent. | 13 years ago | 
				
					
						|  jules | b338698e34 | OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. | 13 years ago | 
				
					
						|  jules | 493a78f33d | More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. | 14 years ago | 
				
					
						|  jules | b65b34ad40 | More openGL refactoring, completion of all-shader graphic pipeline. | 14 years ago | 
				
					
						|  jules | 4870ea28dd | Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. | 14 years ago | 
				
					
						|  jules | a56a285e58 | OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. | 14 years ago | 
				
					
						|  jules | 7404020717 | New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 04c35b28e6 | OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 0e478bf131 | More OpenGL work. | 14 years ago | 
				
					
						|  jules | f31dca5f2f | More OpenGL work. | 14 years ago | 
				
					
						|  Julian Storer | 2c328dfedc | Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed. | 14 years ago | 
				
					
						|  Julian Storer | b70e0a28d2 | First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. | 14 years ago |