jules
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e34b2455f0
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Fix for GL positioning of untransformed images.
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11 years ago |
jules
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b364573890
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Minor GL tweak.
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11 years ago |
jules
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a8984031ba
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Made sure that glyph caches are flushed along with the typeface cache.
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11 years ago |
jules
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2786eadaf9
|
Removed a few pedantic warnings.
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11 years ago |
jules
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87182ece27
|
OpenGL rendering fix.
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11 years ago |
jules
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6629921a8b
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Removed some override specifiers due to a Clang compiler bug.
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11 years ago |
jules
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67916bc9d0
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Refactored OpenGLGraphicsContext to share a lot of code with the software renderer, and to use edgetables rather than image masks for faster clipping.
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11 years ago |
jules
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32c98223ac
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Refactored some lowlevelgraphicscontext classes to remove duplicated code.
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11 years ago |
jules
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aafa12fd81
|
Increased the warning level for the Xcode builds of the demo + introjucer, and avoided a few warnings.
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11 years ago |
jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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c7506df13f
|
Changed some pass-by-references to pass-by-value to improve compiler optimisation.
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12 years ago |
jules
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842a0f5705
|
Avoided GL contexts being destroyed when a window is minimised.
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12 years ago |
jules
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b26cc92546
|
Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
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12 years ago |
jules
|
25c70643e3
|
OpenGL linux fix, and removed some deprecated GL calls.
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12 years ago |
jules
|
b986d11291
|
Minor GL optimisation.
|
12 years ago |
jules
|
e75663b467
|
Improved some openGL texture creation functionality.
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12 years ago |
jules
|
959b38a083
|
GL rendering context fix.
|
12 years ago |
jules
|
04518ac15d
|
openGL image rendering fix.
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12 years ago |
jules
|
5f99835313
|
openGL renderer fix.
|
12 years ago |
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
|
12 years ago |
jules
|
02c0cd009c
|
Cleaned up some compiler warnings.
|
12 years ago |
jules
|
68476aded8
|
Renderer optimisations.
|
12 years ago |
jules
|
f24f7b638c
|
Modal component fix. Minor tweaks.
|
12 years ago |
jules
|
a51a4952e4
|
Cleaned up a few VC warnings.
|
12 years ago |
jules
|
f6ce67ed4a
|
OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
|
12 years ago |
jules
|
2e777f8943
|
Fix for iOS windowing, and some CGRect clean-ups.
|
12 years ago |
jules
|
1cf1cd1a3b
|
Workarounds for some c++11 compiler warnings.
|
13 years ago |
jules
|
1f95f54089
|
Purged some warnings.
|
13 years ago |
jules
|
04c2d6cfc1
|
Added some GL error handling and tweaks to support older PC builds.
|
13 years ago |
jules
|
0f8cc04904
|
GL fixes, clean-ups, docs.
|
13 years ago |
jules
|
91a41ddbd8
|
OpenGL refactoring (stage 1)
|
13 years ago |
jules
|
cd711a5c44
|
OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
|
13 years ago |
jules
|
b338698e34
|
OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
|
13 years ago |
jules
|
ed9a2a1575
|
Minor android and GL clean-ups.
|
13 years ago |
jules
|
109f0a32a4
|
OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
|
13 years ago |
jules
|
2e664976ec
|
Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs.
|
13 years ago |
jules
|
a6fe278654
|
Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
|
13 years ago |
jules
|
4d332b6bb3
|
OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
|
13 years ago |
jules
|
4f0c2c0fb8
|
More openGL shader fixes. VST fix for Wavelab.
|
13 years ago |
jules
|
a66691b061
|
OpenGL tiled image fix.
|
13 years ago |
jules
|
32aae7a2b3
|
Android audio fix. OpenGL tiling bug fix.
|
13 years ago |
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
|
13 years ago |
jules
|
4870ea28dd
|
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
|
13 years ago |
jules
|
c38916b675
|
OpenGL renderer optimisations.
|
13 years ago |
jules
|
5e795134fc
|
Added a read/write lock to the glyph cache. OpenGL shader fix.
|
13 years ago |
jules
|
2c0902833d
|
Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
|
13 years ago |
jules
|
115d86817f
|
Minor win32 GL fix.
|
13 years ago |
jules
|
0d1c72f0b1
|
More openGL: using VBOs when rendering with shaders.
|
13 years ago |