|  Tom Poole | c35bb61c8d | Bump version number to 6.0.4 | 5 years ago | 
				
					
						|  Tom Poole | 73d1a1ff45 | Bump version number to 6.0.3 | 5 years ago | 
				
					
						|  Tom Poole | c9aba7f613 | Bump version number to 6.0.2 | 5 years ago | 
				
					
						|  ed | ccfee61773 | iOS:  Removed some unused deployment target checks | 5 years ago | 
				
					
						|  ed | 6aeb9d7dda | Bump version number to 6.0.1 | 5 years ago | 
				
					
						|  ed | a95ec7bc8f | Linux:  Check parent window is still valid before unmapping/destroying embedded OpenGL window | 5 years ago | 
				
					
						|  reuk | 394c4fd475 | Clang:  Fix warnings when building with clang 10 | 5 years ago | 
				
					
						|  ed | 009d685179 | Updated all license headers | 5 years ago | 
				
					
						|  ed | 67925d384f | Updated main README with CMake support info and changed docs extension from .txt to .md | 5 years ago | 
				
					
						|  ed | d510b73cdf | Normalised all whitespace before args in std::function | 5 years ago | 
				
					
						|  ed | 05602341fc | OpenGL:  Take global scale factor into account when setting rendering scale on Windows | 5 years ago | 
				
					
						|  ed | 1bb38fe54a | OpenGL:  Take global scale factor into account when setting rendering scale on Windows | 5 years ago | 
				
					
						|  ed | e1c18e6461 | macOS:  Render OpenGL frames on ThreadPoolJob instead of directly on the CVDisplayLink thread to avoid a deadlock | 5 years ago | 
				
					
						|  ed | 228fc0a8cf | macOS:  Disable CVDisplayLink driver when continuous repainting is false | 5 years ago | 
				
					
						|  ed | 281ae0b067 | macOS:  Render OpenGL frames on ThreadPoolJob instead of directly on the CVDisplayLink thread to avoid a deadlock | 5 years ago | 
				
					
						|  ed | 270237be9b | macOS:  Disable CVDisplayLink driver when continuous repainting is false | 5 years ago | 
				
					
						|  reuk | 092bc44413 
										
											
										
									 | MinGW:  Fix windows/gcc warnings | 5 years ago | 
				
					
						|  reuk | 4cf66d6522 | Cleanup:  Remove redundant inlines | 5 years ago | 
				
					
						|  Tom Poole | 6cb75d9d2c | Replaced all references to ROLI with Raw Material Software and regenerated all bytecode | 5 years ago | 
				
					
						|  Tom Poole | 894e7d2bd2 | Updated all license headers | 5 years ago | 
				
					
						|  ed | c2e3dcd8bf | Updated the documentation of some methods which now return std::unique_ptr instead of raw pointers to remove references to deleting the returned object | 5 years ago | 
				
					
						|  ed | add88c33f2 | Replaced all references to ROLI with Raw Material Software and regenerated all bytecode | 5 years ago | 
				
					
						|  Tom Poole | 2d16374b14 | Updated all license headers | 5 years ago | 
				
					
						|  ed | 74ca3b44c4 | Linux:  Removed X11-specific code from LinuxComponentPeer | 6 years ago | 
				
					
						|  ed | fe61354c21 | Linux:  Added X11Symbols and WebKitSymbols singletons to dynamically load X11 and WebKit library functions at runtime | 6 years ago | 
				
					
						|  reuk | 5f348c3040 | Warnings:  Add warning-wrangling header | 5 years ago | 
				
					
						|  reuk | 1fdba480cc | JUCE 6:  Update version numbers | 5 years ago | 
				
					
						|  reuk | 327f817b9b | Copyrights: Update commercial/gpl headers to be gpl-only | 5 years ago | 
				
					
						|  ed | d77dae186d | Windows:  Fixed an OpenGL scale issue in high-DPI plug-ins | 5 years ago | 
				
					
						|  Tom Poole | 5e9826ecf8 | Added some missing license headers | 5 years ago | 
				
					
						|  ed | 59a058fdc6 | Fixed some warnings flagged up when enabling -Wswitch-enum, -Wswitch-default, -Wredundant-decls, and -Wimplicit-fallthrough | 5 years ago | 
				
					
						|  ed | ccbe0816d0 | Changed fallthrough return value to nullptr in OpenGLContext::NativeContext::getNativeHandle() on Windows | 5 years ago | 
				
					
						|  ed | 99a17ad3a9 | Windows:  Fixed an issue with OpenGL rendering scale in plug-ins | 5 years ago | 
				
					
						|  ed | 18523101be | Windows:  Refactored DPI handling in the VST wrapper and hosting code | 5 years ago | 
				
					
						|  ed | 08d0a12f03 | Bump version number to 5.4.7 | 5 years ago | 
				
					
						|  ed | 5bda9de977 | Windows:  Fixed some build errors and warnings when using Clang in Visual Studio | 5 years ago | 
				
					
						|  Tom Poole | ef1eacccd3 | Bump version number to 5.4.6 | 5 years ago | 
				
					
						|  ed | b45ce09235 | Standardised the licensing whitespace in module headers | 5 years ago | 
				
					
						|  ed | b2d8f45e14 | Fixed a potential data race in OpenGLContext::CachedImage | 5 years ago | 
				
					
						|  ed | a54da0b832 | Fixed some more typos | 5 years ago | 
				
					
						|  Tom Poole | 26027ca9c3 | macOS:  Use CVDisplayLink to drive OpenGL | 5 years ago | 
				
					
						|  ed | 4583baf277 | Bump version number to 5.4.5 | 6 years ago | 
				
					
						|  ed | 558ca3e5e6 | OpenGL:  Update native context window position when viewport size or scale changes in OpenGLContext::CachedImage::updateViewportSize() | 6 years ago | 
				
					
						|  ed | 6f4d212ca6 | Reverted a37b918which was causing some issues in Cubase 10 | 6 years ago | 
				
					
						|  ed | a37b918082 | Windows:  Correctly set the DPI-awareness of OpenGL worker threads | 6 years ago | 
				
					
						|  Tom Poole | d8638fdd2a | OpenGL:  Fixed an issue cloning OpenGLImageType images | 6 years ago | 
				
					
						|  Tom Poole | 528798d96e | Bump version number to 5.4.4 | 6 years ago | 
				
					
						|  ed | 6dda52b98b | OpenGL:  Check frame buffer completeness in OpenGLContext::copyTexture() to avoid an GL_INVALID_FRAMEBUFFER_OPERATION error | 6 years ago | 
				
					
						|  ed | bdeaeaf368 | macOS:  Fixed some deprecation warnings and silenced some others for the time being | 6 years ago | 
				
					
						|  Tom Poole | 670f77f80c | Fixed some Android compiler warnings | 6 years ago |