jules
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f8e9a13f1d
|
Version number update
|
11 years ago |
jules
|
af0276b698
|
Refactored some openGL 2D shaders to move some interpolation from the fragment shader into varying variables.
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11 years ago |
jules
|
619d475021
|
Fixes for building on iOS 6 SDK
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11 years ago |
jules
|
6cd4bb5448
|
OpenGL thread-safety fix.
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11 years ago |
jules
|
51494449c7
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iOS background app GL rendering workaround.
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11 years ago |
jules
|
3c5dce0b92
|
iOS openGL background process fix.
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11 years ago |
jules
|
09d626eafa
|
Fix to make GL rendered comps repaint when un-minimised on win32.
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11 years ago |
jules
|
e449f1a8af
|
Workarounds for a couple of MSVC quirks.
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11 years ago |
jules
|
f805382a83
|
Fix for iOS openGL framebuffers.
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11 years ago |
jules
|
4251a2437b
|
Version number update
|
11 years ago |
jules
|
e5c556d307
|
Added support for GLSL v3 in iOS
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11 years ago |
jules
|
c74d5e8635
|
Added openGL error message mappings.
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11 years ago |
jules
|
35fd84cc52
|
Better parsing of openGL SL version number.
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11 years ago |
jules
|
aeb6657cb4
|
Some fixes and clean-ups to OpenGLFrameBuffer
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11 years ago |
jules
|
dfda7c77fc
|
Workarounds for some mingw build problems.
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11 years ago |
jules
|
0de3ec9a51
|
OSX warning fix.
|
11 years ago |
jules
|
b09467c7c5
|
Couple of GL clean-ups.
|
11 years ago |
jules
|
b1b08106bf
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Updated OpenGLGraphicsContext to be able to use GL3 contexts.
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11 years ago |
jules
|
12fb13bdea
|
Tweaks for OpenGL 3 support.
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11 years ago |
jules
|
272bcbcaab
|
Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
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11 years ago |
jules
|
946c1804fd
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Avoided an unnecessary GL assertion.
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11 years ago |
jules
|
7f9425058a
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Version number update
|
11 years ago |
jules
|
fb1018a034
|
Better GL context scale change detection.
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11 years ago |
jules
|
7b3ac6ebe7
|
Better detection of changes of display scale in GL component.
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11 years ago |
jules
|
fa2b42a742
|
Android GL fixes.
|
11 years ago |
jules
|
56f7676601
|
Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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11 years ago |
jules
|
6427e11ae3
|
New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
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11 years ago |
jules
|
80387e8cb5
|
Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
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11 years ago |
jules
|
e7e2abbb5c
|
Avoided an unnecessary call in win32 openGL that may have been causing problems with some Nvidea drivers.
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11 years ago |
jules
|
8968df0402
|
Added some centering methods to Rectangle.
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11 years ago |
jules
|
7a869d6528
|
Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
|
11 years ago |
jules
|
a3ea53c460
|
Version number update
|
11 years ago |
jules
|
36c46db3e6
|
Fix for android openGL texture colour order.
|
11 years ago |
jules
|
14906d2293
|
Added flag JUCE_OPENGL_ALLOW_NON_POWER_OF_TWO_TEXTURES
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11 years ago |
jules
|
d2532f4540
|
Version number update
|
11 years ago |
jules
|
7d6ab860fc
|
Replaced an old-style GL function call with a newer equivalent.
|
11 years ago |
jules
|
d20279d1db
|
Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32.
|
11 years ago |
jules
|
42bff200ed
|
Improved the vertical font hinting algorithm and removed some duplicated typeface code.
|
11 years ago |
jules
|
ae291475d6
|
Avoided a GL symbol redefinition and a warning in MSVC.
|
11 years ago |
jules
|
7dd5c09826
|
Version number update
|
11 years ago |
jules
|
cdacae9cbb
|
Version 3.0.0
|
11 years ago |
jules
|
e34b2455f0
|
Fix for GL positioning of untransformed images.
|
11 years ago |
jules
|
1113e17186
|
Version number update
|
11 years ago |
jules
|
dc24fdffb5
|
Android GL fixes.
|
11 years ago |
jules
|
57974a793c
|
Some fixes for minor graphical problems.
|
11 years ago |
jules
|
c58d91fc04
|
(Fixed typo in last commit)
|
11 years ago |
jules
|
bea96840b9
|
Added some openGL definitions to compensate for ones that are missing on certain platforms.
|
11 years ago |
jules
|
2f9d02f95c
|
Added a few methods to the Matrix3D class.
|
11 years ago |
jules
|
b364573890
|
Minor GL tweak.
|
11 years ago |
jules
|
751ad2ed6e
|
Added some GL shader helper functions.
|
11 years ago |