24 Commits (b65b34ad40d86e67ef695247e370e6f0fc28d51e)

Author SHA1 Message Date
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules c38916b675 OpenGL renderer optimisations. 13 years ago
  jules 5e795134fc Added a read/write lock to the glyph cache. OpenGL shader fix. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115d86817f Minor win32 GL fix. 13 years ago
  jules 0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 13 years ago
  jules 37d8a65407 More OpenGL shader work. 13 years ago
  jules a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 13 years ago
  jules bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 13 years ago
  jules f703feb61e OpenGL improvements. 13 years ago
  jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
  jules 6b7496c893 Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy() 13 years ago
  jules 84d438aebc Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size. 13 years ago
  jules 9bccfebea7 OpenGL development. 13 years ago
  jules 75ad1071ad OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA. 13 years ago
  jules 6f71bfdf89 OpenGL renderer optimisations. 13 years ago
  jules 34840062ef Made the x and y members public in the Point class. 13 years ago
  jules 115a171d76 Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering. 13 years ago
  jules 0b1cdf6ab1 Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType. 13 years ago
  jules d1e4e9b9d0 OpenGL development (OpenGLRenderer now more-or-less works) 13 years ago
  jules 0422e4ced9 More OpenGL work. 13 years ago
  jules 04c35b28e6 OpenGL refactoring. 13 years ago
  jules 2f3f3b9639 More OpenGL classes (do not use yet - work in progress!) 13 years ago