jules
|
a56a285e58
|
OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
|
13 years ago |
jules
|
bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
|
13 years ago |
jules
|
f703feb61e
|
OpenGL improvements.
|
13 years ago |
jules
|
ea6df1c8f1
|
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
|
13 years ago |
jules
|
6b7496c893
|
Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy()
|
13 years ago |
jules
|
84d438aebc
|
Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size.
|
13 years ago |
jules
|
9bccfebea7
|
OpenGL development.
|
13 years ago |
jules
|
75ad1071ad
|
OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA.
|
13 years ago |
jules
|
6f71bfdf89
|
OpenGL renderer optimisations.
|
13 years ago |
jules
|
34840062ef
|
Made the x and y members public in the Point class.
|
13 years ago |
jules
|
115a171d76
|
Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
|
13 years ago |
jules
|
0b1cdf6ab1
|
Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
|
13 years ago |
jules
|
d1e4e9b9d0
|
OpenGL development (OpenGLRenderer now more-or-less works)
|
13 years ago |
jules
|
0422e4ced9
|
More OpenGL work.
|
13 years ago |
jules
|
04c35b28e6
|
OpenGL refactoring.
|
13 years ago |
jules
|
2f3f3b9639
|
More OpenGL classes (do not use yet - work in progress!)
|
13 years ago |