485 Commits (a2a04a726aa42eaa42e2cc949b161036cee7a934)

Author SHA1 Message Date
  Tom Poole cbdf5e6d21 Fixed some compiler warnings 6 years ago
  ed 6722194260 Bump version number to 5.4.3 6 years ago
  ed 5bdd3ea8c6 OpenGL: Fixed an incorrect type in OpenGLShaderProgram::Uniform::set() 6 years ago
  Tom Poole e3ebe5aed1 Bump version number to 5.4.2 6 years ago
  Tom Poole be83a08c3b Added an assertion to check the OpenGL swap interval on MacOS 6 years ago
  ed a234721110 Added various clang-tidy modernize-* fixes 6 years ago
  ed 360be3400d Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt 6 years ago
  ed 7134bd0f1b VST: Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled 6 years ago
  ed 87cf4d2553 OpenGL: Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins 6 years ago
  ed 853ec552f1 OpenGL: Use width and height when calculating transform 6 years ago
  ed ba68fb0212 Windows: Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0 6 years ago
  ed f4c67f6fa7 Whitespace 6 years ago
  ed eaf0f990d4 Replaced all uses of static_cast<Type&&> with std::move 6 years ago
  hogliux 008b7a9ab2 Re-structured the low-level Android native code 6 years ago
  ed 6d39f01793 Bump version number to 5.4.1 6 years ago
  ed 0b8fcc7a15 Bump version number to 5.4.0 6 years ago
  ed acd3c0b8ee Fixed some Objective-C id -> auto* conversion warnings 6 years ago
  ed 97c100b9c1 Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer 6 years ago
  jules 359132ed55 More zero -> nullptr fixes 6 years ago
  ed 190ca02e06 Windows: Ensure that the initial screen scale is correct when creating the OpenGL native context 6 years ago
  jules 274bae5180 Extended the timeout on Android when trying to open a GL context 6 years ago
  Tom Poole 963e307ef8 Linux: Fixed some potential deadlocks using OpenGL 6 years ago
  Reuben Thomas a41de9522b Add some openGL extension functions 6 years ago
  ed 68fe75742f Add support for DPI aware applications on Windows 6 years ago
  ed b78e63aa02 Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining() 6 years ago
  jules bcb69df393 Fixed a leak in OSX openGL 6 years ago
  jules 95a3f0b039 Whitespace 6 years ago
  jules 1e6bbb8da9 Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this 6 years ago
  jules 49aa9c9db4 Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use 6 years ago
  jules 974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 7 years ago
  jules d794ce4993 Fixed a documentation typo 7 years ago
  hogliux e91def7fae OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper 7 years ago
  Lukasz Kozakiewicz 315326477d Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs. 7 years ago
  ed 2d79cc78c0 Bump version number to 5.3.2 7 years ago
  jules 49ddaddbae Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated 7 years ago
  jules 38295f332b Converted some old typedefs to using declarations 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  Tom Poole 4229dc0a4f Made a lot of ScopedPointer usage conform to the std::unique_ptr interface 7 years ago
  Noah Dayan 1a31c86f39 Bump version number to 5.3.1 7 years ago
  ed 262dff8854 Bump version number to 5.3.0 7 years ago
  ed cdbc28c18b Add documentation tags 7 years ago
  ed fa0f7a4281 Bump version number to 5.2.1 7 years ago
  ed c715b069b5 OpenGL: Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead 7 years ago
  ed 0a15be729e OpenGL: Apply Component's transform when invalidating 7 years ago
  jules 1a60fa9765 More ScopedPointer/unique_ptr compatibility work 7 years ago
  jules 48a5fbd333 Another batch of ScopedPointer cleanups 7 years ago
  ed 515f4846a5 OpenGL: Take a Component's transform into account when painting 7 years ago
  jules a9eafbc90f Some tidying up in AffineTransform, and added a new fromTargetPoints method 7 years ago
  jules 51f6c5d01c Tidied up a few bits of messy String concatenation 7 years ago
  ed 6894e04356 Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago