|  reuk | 31a7c62baf 
										
											
										
									 | Windows:  Fix and suppress some analysis warnings This fixes warnings that are emitted when building with the `-analyze`
flag enabled. | 4 years ago | 
				
					
						|  reuk | 54423f6583 
										
											
										
									 | OpenGL:  Add GLEW-inspired dynamic function loading | 4 years ago | 
				
					
						|  ed | 009d685179 | Updated all license headers | 5 years ago | 
				
					
						|  Tom Poole | 894e7d2bd2 | Updated all license headers | 5 years ago | 
				
					
						|  Tom Poole | 2d16374b14 | Updated all license headers | 5 years ago | 
				
					
						|  reuk | 327f817b9b | Copyrights: Update commercial/gpl headers to be gpl-only | 5 years ago | 
				
					
						|  ed | 5bdd3ea8c6 | OpenGL:  Fixed an incorrect type in OpenGLShaderProgram::Uniform::set() | 6 years ago | 
				
					
						|  jules | eda613c6db | Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools | 8 years ago | 
				
					
						|  hogliux | b5afccc37c | Updated file headers and the README with the JUCE 5 license | 8 years ago | 
				
					
						|  jules | 1465f545d1 | Made an openGL assertion slightly less strict | 8 years ago | 
				
					
						|  jules | c236e75cf5 | Adde some missing JUCE_API annotations | 8 years ago | 
				
					
						|  jules | 029c9a7e71 | Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object. | 10 years ago | 
				
					
						|  hogliux | c7b8e77031 | Update copyright notice | 10 years ago | 
				
					
						|  jules | 44daeecae8 | Fixed a compiler warning | 10 years ago | 
				
					
						|  jules | 9356a51249 | Avoided some unwanted GLSL assertions. | 11 years ago | 
				
					
						|  jules | 35fd84cc52 | Better parsing of openGL SL version number. | 11 years ago | 
				
					
						|  jules | b09467c7c5 | Couple of GL clean-ups. | 11 years ago | 
				
					
						|  jules | b1b08106bf | Updated OpenGLGraphicsContext to be able to use GL3 contexts. | 11 years ago | 
				
					
						|  jules | 56f7676601 | Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it. | 11 years ago | 
				
					
						|  jules | 80387e8cb5 | Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. | 11 years ago | 
				
					
						|  jules | 751ad2ed6e | Added some GL shader helper functions. | 12 years ago | 
				
					
						|  jules | 3cb4b37e67 | Added JUCE_DONT_ASSERT_ON_GLSL_COMPILE_ERROR flag. | 12 years ago | 
				
					
						|  jules | da3838db8a | Minor clean-ups. | 12 years ago | 
				
					
						|  jules | 1e3973a212 | Doxygen warning fixes and extra comments. | 12 years ago | 
				
					
						|  jules | 03c2801f3f | Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 | 12 years ago | 
				
					
						|  jules | 6b1654e1d2 | Fixed some more warnings. | 13 years ago | 
				
					
						|  jules | e35e130362 | Added some matrix uniform setting methods to OpenGLShaderProgram. | 13 years ago | 
				
					
						|  jules | ed9a2a1575 | Minor android and GL clean-ups. | 13 years ago | 
				
					
						|  jules | 109f0a32a4 | OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. | 13 years ago | 
				
					
						|  jules | 75e9f9102e | Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. | 13 years ago | 
				
					
						|  jules | 493a78f33d | More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. | 14 years ago | 
				
					
						|  jules | b65b34ad40 | More openGL refactoring, completion of all-shader graphic pipeline. | 14 years ago | 
				
					
						|  jules | 9b16df83cf | GL fixes for iOS/Android. | 14 years ago | 
				
					
						|  jules | 4870ea28dd | Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. | 14 years ago | 
				
					
						|  jules | df8b3618c2 | OpenGL vertex attribute helper. | 14 years ago | 
				
					
						|  jules | bbac5a8790 | New class: OpenGLShaderProgram, and GL clean-ups. | 14 years ago |