|  hogliux | 008b7a9ab2 | Re-structured the low-level Android native code Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information. | 7 years ago | 
				
					
						|  Reuben Thomas | a41de9522b | Add some openGL extension functions | 7 years ago | 
				
					
						|  ed | cdbc28c18b | Add documentation tags | 7 years ago | 
				
					
						|  jules | eda613c6db | Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools | 8 years ago | 
				
					
						|  hogliux | b5afccc37c | Updated file headers and the README with the JUCE 5 license | 8 years ago | 
				
					
						|  hogliux | 2da1bc5f41 | Replace include guards with "#pragma once" | 8 years ago | 
				
					
						|  jules | 3d341b8ca1 | Added some linux GL definitions | 9 years ago | 
				
					
						|  jules | 9e595439f6 | Refactored some openGL function declarations to fix a couple of build problems | 9 years ago | 
				
					
						|  jules | 59befc7bb4 | Removed some dead code | 9 years ago | 
				
					
						|  jules | 4e6ea1dbdf | Added some missing win32 GL function support needed for GL3 | 9 years ago | 
				
					
						|  hogliux | c7b8e77031 | Update copyright notice | 10 years ago | 
				
					
						|  jules | fcf010e74f | Removed glDrawBuffers call (wasn't available in GLES) | 11 years ago | 
				
					
						|  jules | 6a952d2e0b | Added glDrawBuffers to the GL extension function list. | 11 years ago | 
				
					
						|  jules | 12fb13bdea | Tweaks for OpenGL 3 support. | 11 years ago | 
				
					
						|  jules | 272bcbcaab | Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context. | 11 years ago | 
				
					
						|  jules | 80387e8cb5 | Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. | 11 years ago | 
				
					
						|  jules | 42bff200ed | Improved the vertical font hinting algorithm and removed some duplicated typeface code. | 11 years ago | 
				
					
						|  jules | bea96840b9 | Added some openGL definitions to compensate for ones that are missing on certain platforms. | 12 years ago | 
				
					
						|  jules | 5a1112ab94 | Updated the format of the header include guard macros. | 12 years ago | 
				
					
						|  jules | 03c2801f3f | Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 | 12 years ago | 
				
					
						|  jules | e35e130362 | Added some matrix uniform setting methods to OpenGLShaderProgram. | 13 years ago | 
				
					
						|  jules | 875cb97217 | OpenGL fixes to support OSX10.5 and older win32 systems. | 13 years ago | 
				
					
						|  jules | 75e9f9102e | Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. | 13 years ago | 
				
					
						|  jules | 4f0c2c0fb8 | More openGL shader fixes. VST fix for Wavelab. | 13 years ago | 
				
					
						|  jules | 493a78f33d | More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. | 14 years ago | 
				
					
						|  jules | 9b16df83cf | GL fixes for iOS/Android. | 14 years ago | 
				
					
						|  jules | 4870ea28dd | Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. | 14 years ago | 
				
					
						|  jules | b00ae44410 | Windows 64-bit GL fix. | 14 years ago | 
				
					
						|  jules | 115d86817f | Minor win32 GL fix. | 14 years ago | 
				
					
						|  jules | 0d1c72f0b1 | More openGL: using VBOs when rendering with shaders. | 14 years ago | 
				
					
						|  jules | 57091c833c | Win32 openGL build fix. Added .wma file extension for Windows Media. | 14 years ago | 
				
					
						|  jules | a56a285e58 | OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. | 14 years ago | 
				
					
						|  jules | bbac5a8790 | New class: OpenGLShaderProgram, and GL clean-ups. | 14 years ago |