459 Commits (7ed282f3147d80e2f59fe37ae2b7b4b51be52a56)

Author SHA1 Message Date
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  Tom Poole 4229dc0a4f Made a lot of ScopedPointer usage conform to the std::unique_ptr interface 7 years ago
  Noah Dayan 1a31c86f39 Bump version number to 5.3.1 7 years ago
  ed 262dff8854 Bump version number to 5.3.0 7 years ago
  ed cdbc28c18b Add documentation tags 7 years ago
  ed fa0f7a4281 Bump version number to 5.2.1 7 years ago
  ed c715b069b5 OpenGL: Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead 7 years ago
  ed 0a15be729e OpenGL: Apply Component's transform when invalidating 7 years ago
  jules 1a60fa9765 More ScopedPointer/unique_ptr compatibility work 7 years ago
  jules 48a5fbd333 Another batch of ScopedPointer cleanups 7 years ago
  ed 515f4846a5 OpenGL: Take a Component's transform into account when painting 7 years ago
  jules a9eafbc90f Some tidying up in AffineTransform, and added a new fromTargetPoints method 7 years ago
  jules 51f6c5d01c Tidied up a few bits of messy String concatenation 7 years ago
  ed 6894e04356 Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
  jules 25fe3ee392 Some workarounds to avoid triggering the new Xcode thread checker when using openGL 7 years ago
  jules f85d706131 Some minor formatting and comment fixes 7 years ago
  jules a9bc970ff8 Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 7 years ago
  jules 472c5616d4 The Matrix3D::rotated() method wasn't doing what its comment said, so it has been renamed to Matrix3D::rotation() and made static, which correctly describes what it does. If you had code that was calling rotated(), you can safely replace it with rotation(), but should use the opportunity to check whether your code was doing what you thought it was! 7 years ago
  Lukasz Kozakiewicz 073921445c Android: add WebBrowserComponent implementation. 7 years ago
  jules 9d56e2990d Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily 7 years ago
  jules 2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 7 years ago
  ed dbb2f620b4 Bump version number to 5.2.0 7 years ago
  hogliux 159ffb5fb9 OpenGL: Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter 7 years ago
  hogliux b9b34393d1 Improved scheduling when multiple threads are fighting for the MessageManagerLock 7 years ago
  jules 369d59f656 Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters 7 years ago
  hogliux bd0ec0ca8c Android: Fixed a rare race-condition in android OpenGL startup which could occur if the OpenGL context is destroyed before it is fully initialised 7 years ago
  jules 12f9f33e91 Bit of modernisation in OpenGLContext 7 years ago
  tpoole 0ae8aa812c Bump version number to 5.1.2 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  jules 7c6f3d40b6 Tidied up some method calls involving HeapBlock 7 years ago
  tpoole 9b687968db Fixed some g++ compiler warnings 7 years ago
  jules 47284a4209 Improved some comments in OpenGLAppComponent 7 years ago
  hogliux c02ef79fd6 Bump version number to 5.1.1 7 years ago
  hogliux eb33f537da Bump version number to 5.1.1 7 years ago
  hogliux c1ad53c14e Bump version number to 5.1.0 7 years ago
  jules 4e5f005421 Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase 7 years ago
  tpoole 73d4e73a3d UnitTestRunner: Fixed some build warnings on Linux 7 years ago
  hogliux a54ad21045 Android: Added a workaround for compiler error in Android SDK 18 and 19 8 years ago
  hogliux eb38256e2c Removed an assertion which was already checked just a few lines above 8 years ago
  hogliux 6f94997adb Don't assert on GL errors if the peer is not valid anymore 8 years ago
  hogliux 4b114d89a7 OpenGL: Fixed a crash in Cubase/WaveLab when OpenGL is used in a plug-ins editor 8 years ago
  hogliux bc3ef88603 Bump version number to 5.0.2 8 years ago
  jules 2c3c9e5d18 A bit more minor cleaning up 8 years ago
  jules de855f0b35 Cleanups to some X windowing classes 8 years ago
  jules a6ef6f393b Clarified a comment in OpenGLRenderer 8 years ago
  hogliux 8413614744 Bump version number to 5.0.1 8 years ago
  jules baddc6389e Workarounds for some new "recommended" Xcode warning flags 8 years ago
  hogliux 9d81c5066a Bump version number to 5.0.0 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 38d49a5ee7 Modernised a few RectangleList iterators 8 years ago