71 Commits (7ed282f3147d80e2f59fe37ae2b7b4b51be52a56)

Author SHA1 Message Date
  Tom Poole 6b3f4ec010 IAA: Added MIDI input to IAA plug-ins 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  Tom Poole 2bda2016c1 Fixed an issue with setAudioPreprocessingEnabled on iOS 7 years ago
  tpoole a2bf8d49b6 iOS: Fixed a bug in the audio channels of the simulator and older versions of iOS 7 years ago
  tpoole 6491862417 iOS: Refactored iOSAudioDevice to support multi-channel audio devices and improve the handling of sample rate changes from other apps 7 years ago
  tpoole 3cb185fcc3 A minor code cleanup 7 years ago
  hogliux 8bb64a5ddc Added getXRunCount to AudioIODevice as a way to get Xrun counts from underlying hardware 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  tpoole fe134173f6 iOS: Fixed an openURL iOS 10 deprecation 7 years ago
  tpoole b77793785d iOSAudioDevice: Removed MaximumFramesPerSlice property listener 8 years ago
  tpoole 8482a9de64 iOSAudioDevice: Refactored and added better support for buffer size changes 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  tpoole d5c019e983 Fixed an unexpected buffer size change after detecting available sample rates on iOS 8 years ago
  tpoole 2398f4c1d3 Used AsyncUpdater for iOS stream format changes 8 years ago
  jules a96163df2a Fixed a couple more unused variables in iOS audio 8 years ago
  jules 279c4bc4db Fix for some unused variables in iOS audio 8 years ago
  tpoole d8504a6090 Moved iOS stream format changes to the message thread 8 years ago
  tpoole 607b09ab7b Fixed graphics dependent header includes for IAA 8 years ago
  tpoole 4c59a920b4 Added Inter-App Audio capabilities to standalone plug-ins 8 years ago
  hogliux 7e1279e3f9 Fixed an int sign conversion warning 8 years ago
  tpoole 4b69d0fb44 Fixed buffer size and sample rate changes in iOS background audio 8 years ago
  tpoole 1e5865c458 Restored original iOS sample rate after querying all available sample rates 8 years ago
  tpoole 2e84129479 Updated the juce_audio_basics, juce_audio_devices, juce_blocks_basics, juce_core and juce_events modules to a new ISC license 8 years ago
  tpoole 881dfce40f Fix deadlock in handleRouteChange for iOS audio. 8 years ago
  ed 79dd695731 added ScopedLock to iOSAudioIODevice::handleRouteChange method to avoid race condition 8 years ago
  jules 7abbf67a1a Tweaked the iOS audio device to make the default buffer size play in the simulator 9 years ago
  hogliux a3c377bcd0 Move kAudioUnitProperty_MaximumFramesPerSlice setting/query after initialisation 9 years ago
  hogliux 77a8b9eab5 Fix a few warnings 9 years ago
  hogliux b3ee8806d6 Set kAudioUnitProperty_MaximumFramesPerSlice on iOS 9 years ago
  Timur Doumler 70949aa0c6 Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago
  jules b5907fa90d Normalised some divider comments 9 years ago
  jules 32bb5798bf Fixed a rounding error in iOS audio device sample rate selection 9 years ago
  jules 567e0d5fb7 Fixed a device name mismatch in iOS audio 9 years ago
  jules 010afc6baf Fixed a problem with iOS audio device shutdown 9 years ago
  jules 8a9322456f Replaced the now-deprecated iOS audio code with a new AVSession-based version. 9 years ago
  jules 02492b36b9 Lots of small whitespace tweaks. 9 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules e34e00ebfc Fixed a typo in iOS audio code. 10 years ago
  jules 5fdbdc9e9e Added a method AudioIODevice::setGainPreprocessingEnabled() to allow disabling of mic AGC on iOS and Android devices. 11 years ago
  jules a17aa2f1a4 iOS audio: avoided slow check for sample rate support and implemented latency getters. 11 years ago
  jules fa21d2ac02 Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty. 11 years ago
  jules 6927338f9a iOS audio rate-setting fix. 11 years ago
  jules 017dbc988d Refactored some AudioIODevice methods to return Arrays of sample rates + buffer sizes. 11 years ago
  jules 7798d36b49 iOS audio: now sends a message to audioDeviceError() when an interrupted device restarts. 11 years ago
  jules 2623f4d1e1 Added method String::clear(), and used it to replace a few uses of String::empty. 11 years ago
  jules 0d6b8f159b Added some logic to cope with buffer size changes in iOS audio. 11 years ago
  jules 4c9b1eff4f Improvements to handling of sample rates and buffer sizes in iOS audio. 11 years ago
  jules 672283a1e4 Fix for iOS audio device closing. 11 years ago
  jules ee565c32c8 Added an assertion to catch unusual audio buffer behaviour on iOS. 11 years ago
  jules f86739b221 Fixed a couple of iOS build issues. 12 years ago