|  jules | 07a774adcc | Fix for GCC syntax problem. | 13 years ago | 
				
					
						|  jules | ac1d6955e7 | Rewrote all internal OSX obj-C classes as dynamically-created classes. A side-effect of this is that plugins will no longer suffer from obj-C name-collision problems, and the old JUCE_ObjCExtraSuffix value is no longer needed. | 13 years ago | 
				
					
						|  jules | 52aae5ed06 | Fixed linux opengl compile error. | 13 years ago | 
				
					
						|  jules | bb30a6da66 | Fixed missing cast in win32 GL code. | 13 years ago | 
				
					
						|  jules | 68024fb8aa | Changed OpenGLContext to take a native context handle as its sharing context. | 13 years ago | 
				
					
						|  jules | ffdca01800 | openGL: deactivating context on shutdown. | 13 years ago | 
				
					
						|  jules | bd0741f9a9 | Added method OpenGLContext::deactivateCurrentContext(). | 13 years ago | 
				
					
						|  jules | 0e1b6061d5 | Minor clean-ups for GL, removed some old VC6 hacks. | 13 years ago | 
				
					
						|  jules | 7d9e06d788 | Added OpenGL locking for OSX. | 13 years ago | 
				
					
						|  jules | 074a8c05dd | Fixes to allow OpenGL contexts to be attached to a top-level component. | 13 years ago | 
				
					
						|  jules | 875cb97217 | OpenGL fixes to support OSX10.5 and older win32 systems. | 13 years ago | 
				
					
						|  jules | 4e1a9f6526 | better double comparisons for var. Fix for VS2005/VS2010 RTAS exporting. Minor GL cleanups and project updates. | 13 years ago | 
				
					
						|  jules | 0f8cc04904 | GL fixes, clean-ups, docs. | 13 years ago | 
				
					
						|  jules | 53c0436d71 | Android fixes. OSX fix for old SDKs. | 13 years ago | 
				
					
						|  jules | 91a41ddbd8 | OpenGL refactoring (stage 1) | 13 years ago | 
				
					
						|  jules | cd711a5c44 | OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent. | 13 years ago | 
				
					
						|  jules | ed9a2a1575 | Minor android and GL clean-ups. | 13 years ago | 
				
					
						|  jules | 109f0a32a4 | OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. | 13 years ago | 
				
					
						|  jules | aab3a6a6eb | Android GL work. | 13 years ago | 
				
					
						|  jules | 40e473d4dc | MSVC GL compile fix. | 13 years ago | 
				
					
						|  jules | 2bfa580254 | Android GL work. | 13 years ago | 
				
					
						|  jules | b6a22826fe | Updates to keep Xcode 4.3 happy. | 13 years ago | 
				
					
						|  jules | d2a4173ab4 | Android: better logging, more GL work. | 13 years ago | 
				
					
						|  jules | 1804b983a0 | Android GL work. | 13 years ago | 
				
					
						|  jules | 75e9f9102e | Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. | 13 years ago | 
				
					
						|  jules | 295d125142 | Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. | 13 years ago | 
				
					
						|  jules | a6fe278654 | Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. | 13 years ago | 
				
					
						|  jules | 4f0c2c0fb8 | More openGL shader fixes. VST fix for Wavelab. | 13 years ago | 
				
					
						|  jules | a511ea6b31 | Mac GL fix for some older graphics cards. | 13 years ago | 
				
					
						|  jules | ca17d3dd82 | Couple of minor compilation fixes. | 13 years ago | 
				
					
						|  jules | 493a78f33d | More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. | 13 years ago | 
				
					
						|  jules | b65b34ad40 | More openGL refactoring, completion of all-shader graphic pipeline. | 13 years ago | 
				
					
						|  jules | 9b16df83cf | GL fixes for iOS/Android. | 14 years ago | 
				
					
						|  jules | 4870ea28dd | Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. | 14 years ago | 
				
					
						|  jules | a997490f17 | Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). | 14 years ago | 
				
					
						|  jules | b00ae44410 | Windows 64-bit GL fix. | 14 years ago | 
				
					
						|  jules | 2c0902833d | Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. | 14 years ago | 
				
					
						|  jules | 115d86817f | Minor win32 GL fix. | 14 years ago | 
				
					
						|  jules | 0d1c72f0b1 | More openGL: using VBOs when rendering with shaders. | 14 years ago | 
				
					
						|  jules | 57091c833c | Win32 openGL build fix. Added .wma file extension for Windows Media. | 14 years ago | 
				
					
						|  jules | a56a285e58 | OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. | 14 years ago | 
				
					
						|  jules | bbac5a8790 | New class: OpenGLShaderProgram, and GL clean-ups. | 14 years ago | 
				
					
						|  jules | ea6df1c8f1 | New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. | 14 years ago | 
				
					
						|  jules | 2779a6dd4c | Win32 GL tweaks. Performance improvement for CoreGraphicsImage. | 14 years ago | 
				
					
						|  jules | 0b1cdf6ab1 | Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType. | 14 years ago | 
				
					
						|  jules | d1e4e9b9d0 | OpenGL development (OpenGLRenderer now more-or-less works) | 14 years ago | 
				
					
						|  jules | 0422e4ced9 | More OpenGL work. | 14 years ago | 
				
					
						|  jules | 7404020717 | New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 04c35b28e6 | OpenGL refactoring. | 14 years ago | 
				
					
						|  jules | 0e478bf131 | More OpenGL work. | 14 years ago |