289 Commits (55ccb3f1d5b6d102aedb797dcd547fe767678b10)

Author SHA1 Message Date
  Tom Poole cdff2c7f45 macOS: Fixed an issue rendering memory based fonts 6 years ago
  hogliux 008b7a9ab2 Re-structured the low-level Android native code 6 years ago
  Tom Poole f0a4b67915 Android: Fixed some compiler warnings 6 years ago
  Tom Poole 482d87e2db Fixed a compiler warning 6 years ago
  jules 768139a298 Added some free functions to help make XML parsing less verbose: parseXML() 6 years ago
  jules 6fda0bffca Fixed some stray zeros that were still being passed as null pointers 6 years ago
  Tom Poole b66f78bacf Fixed some CoreGraphics image issues in the latest iOS and MacOS SDKs 6 years ago
  jules dbb1345583 Replaced calls to CGContextSetRGBStrokeColor with a path-based alternative due to strange iOS bugs 6 years ago
  jules c9d05caaae Replaced win32 font kerning tables with maps to improve performance 6 years ago
  Tom Poole 0e1722e387 Multiple spelling fixes 6 years ago
  Tom Poole 08d67c763f Made some JUCE classes TriviallyCopyable 6 years ago
  jules 1e6bbb8da9 Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this 6 years ago
  Tom Poole 102ed4a9f2 Fixed some compiler warnings 6 years ago
  jules 49aa9c9db4 Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use 6 years ago
  jules 119d9a79c6 Added a flag JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING to juce_graphics 7 years ago
  jules 974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 7 years ago
  jules dee78f29f6 Misc cleanups and modernisation 7 years ago
  jules 38295f332b Converted some old typedefs to using declarations 7 years ago
  jules 9e77d94789 Another attempt to get OSX in-memory font layout to work on all OS versions 7 years ago
  hogliux 58f88ffeb8 macOS/iOS: Continue to use text layout fallback for fonts loaded from memory 7 years ago
  Lukasz Kozakiewicz 772185f2b0 Add camera support for iOS and Android. 7 years ago
  hogliux 269c1f27fd Win32: Fixed a bug where certain unicode characters (> 0x8000) would not be displayed correctly on Windows 7 years ago
  hogliux f639b7b149 macOS/iOS: Continue to use text layout fallback for fonts loaded from memory 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  hogliux a7b5c1f77f Android: Fixed an issue where getting the metrics of a string on android could crash if the string can't be represented as a UTF-16 string 7 years ago
  Tom Poole 4229dc0a4f Made a lot of ScopedPointer usage conform to the std::unique_ptr interface 7 years ago
  hogliux 6c08f04a8e Android: Fixed a crash when painting a string that can't be represented as a UTF-16 string 7 years ago
  jules 2e0f6b5dbc Avoided an OSX font bug workaround that's no longer needed in 10.11, and also stripped out a huge amount of defunct OSX 10.5 font code 7 years ago
  ed cdbc28c18b Add documentation tags 7 years ago
  ed 9027d1e5a1 Implemented setIcon() in NSViewComponentPeer 7 years ago
  jules e1f57f64da Optimised a couple of places in the software/GL render engines where copies of RectangleLists could be avoided 7 years ago
  jules fb43fbb37f Fix for CoreGraphics clipping to zero-winding paths 7 years ago
  jules 415f0e4c90 Added an alternative version of File::findChildFiles that returns the results array rather than it being an out-parameter. In almost all cases using this new version will make your code smaller and cleaner, as you can see from all the changes in this commit! 7 years ago
  jules 1a60fa9765 More ScopedPointer/unique_ptr compatibility work 7 years ago
  jules 48a5fbd333 Another batch of ScopedPointer cleanups 7 years ago
  jules 78b0ab6442 A few code cleanups 7 years ago
  jules 3ec5c17bb1 Misc cleanups relating to ScopedPointer 7 years ago
  jules 58a99ff139 Dragged the singleton macros into the 21st century.. Cleaned up their implementation and gave them new upper-case names to match juce official style. The old names are still defined to avoid breaking old code, but please update before they get deprecated! 7 years ago
  Tom Poole 1dafeafef7 MacOS: Fixed some integer overflow issues when loading large images 7 years ago
  Lukasz Kozakiewicz 5d30fcd9b5 Android: move a bunch of generic Android and Java classes to JNI helpers, add Android/Java prefixes to disambiguate. 7 years ago
  jules 3e73e11d82 Avoided a visual studio warning 7 years ago
  jules 9d56e2990d Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily 7 years ago
  jules 2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 7 years ago
  jules f0ef700e46 Modernised a bunch of code mainly relating to character/string iteration 7 years ago
  jules 369d59f656 Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters 7 years ago
  jules 2fcb8fa71b Added some prototype function definitions to avoid compiler warnings for people who enable the "missing prototype" flag 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  jules 7c6f3d40b6 Tidied up some method calls involving HeapBlock 7 years ago
  jules 3df7f8ff8b Did a bit of minor modernising in Graphics + Path 7 years ago
  tpoole 0874e47a35 Graphics code refactoring 8 years ago