20 Commits (51b206857698e3daf1329ee68721038c2046ff29)

Author SHA1 Message Date
  jules 51b2068576 Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext(). 13 years ago
  jules 47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 13 years ago
  jules a6fe278654 Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 13 years ago
  jules 4d332b6bb3 OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 13 years ago
  jules a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 13 years ago
  jules bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 13 years ago
  jules c1ab947a53 Couple of minor windowing fixes. 13 years ago
  jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
  jules 34840062ef Made the x and y members public in the Point class. 13 years ago
  jules 7404020717 New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring. 13 years ago
  jules 04c35b28e6 OpenGL refactoring. 13 years ago
  jules 0e478bf131 More OpenGL work. 13 years ago
  jules f31dca5f2f More OpenGL work. 13 years ago
  Julian Storer 74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 13 years ago
  Julian Storer 2c328dfedc Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed. 13 years ago
  Julian Storer b70e0a28d2 First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 13 years ago
  Julian Storer 3871c8d6d1 Tweaked OS file drag-and-drop to ignore unwanted file types. Minor structural fixes. Changes to avoid cancellation of ThreadWithAlertWindow and for Linux openGL rendering. 14 years ago
  Julian Storer b94782d388 New class: DirectShowComponent, for native video playback in Windows. Added a demo page for this to the juce demo app. 14 years ago
  Julian Storer bef3828ce2 VST mouse hook fix. AU assertion fix. 14 years ago
  Julian Storer a9b1676028 Fixed for OpenGL, DropShadower, Linux midi, VST resizing + mouse wheel hooks. 14 years ago
  Julian Storer 328cc11713 Removed the initialiseJuce_NonGUI() and shutdownJuce_NonGUI() methods - these aren't needed any more. Removed some old MidiOutput methods which weren't cross-platform. OpenGLComponent updates. Extra DropShadower safety. 14 years ago
  Julian Storer 9301d072e3 ComboBox focus fix. OpenGLComponent fixes. Result class safety tweaks. 14 years ago
  Julian Storer 7d969716f2 Fix for return key and multi-touch handling on iOS. Added CoreText typeface support for newer OSX and iOS versions. Experimental support for latency correction in the AudioProcessorGraph. File extension fix for directories. Experimental support for openGL threading. 14 years ago
  Julian Storer b047d9be53 More 'nullptr' updates and minor clean-ups. 14 years ago
  Julian Storer f04309f44a Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers. 14 years ago
  Julian Storer fa04e0cf93 win32 font name length fix. Tidied up ScopedLock class structure, creating some templated classes for generic RAII locking. 14 years ago
  Julian Storer 5d98779f19 Updated the date in the copyright notice. 14 years ago
  Julian Storer e05f6a2b95 Improvements to ComponentMovementWatcher to check visibility. TopLevelWindow activation fix. Changed MidiMessage default constructor to an empty sysex. 14 years ago
  Julian Storer a5cf4030f5 New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes. 14 years ago
  Julian Storer e15dc9c198 Minor clean-ups. 15 years ago
  Julian Storer 911b27dcbd Added Jucer support for the new Visual Studio 2010 projects. 15 years ago
  Julian Storer ed97872c1a Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead) 15 years ago
  Julian Storer 27506c2120 Copyright notice update. 15 years ago
  Julian Storer 97e9095933 Minor iPhone GL updates, fix for juce_WithoutMacros.h 15 years ago
  Julian Storer a94ebc0461 Added openGL support for the iPhone. 15 years ago
  Julian Storer d7108bb5ba Jucer VC6 support + misc VC6 compatibility hacks. 15 years ago
  Julian Storer 5fecb8a353 Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging. 15 years ago
  Julian Storer 06c63c63aa Changed some methods that were using (x, y) parameters to use Point objects instead. 15 years ago
  Julian Storer 51c58839c1 Tightened up some old bits of code. Minor fix for MagnifierComponent on the mac. 15 years ago
  Julian Storer 80753f4c03 Lots of minor changes to prevent warnings. Small fixes to Path, AudioThumbnail, ValueTree, OutputStreams. Tweaks to convert Drawables to/from ValueTrees. New method to write XML to a stream. 15 years ago
  jules 4d16424d9c Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly. 15 years ago
  jules eb32240e95 Updated the text of the copyright/license blurb at the top of each source file. 15 years ago
  jules 548e59d24f 17 years ago
  jules 2f0486de4e 17 years ago
  jules 6d6a042e00 17 years ago
  jules c0bd385d6c 17 years ago