jules
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51b2068576
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Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext().
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13 years ago |
jules
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47fa7c992b
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OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions.
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13 years ago |
jules
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a6fe278654
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Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
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13 years ago |
jules
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4d332b6bb3
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OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
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13 years ago |
jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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a997490f17
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Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
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13 years ago |
jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
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c1ab947a53
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Couple of minor windowing fixes.
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13 years ago |
jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
jules
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34840062ef
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Made the x and y members public in the Point class.
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13 years ago |
jules
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7404020717
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New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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13 years ago |
jules
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04c35b28e6
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OpenGL refactoring.
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13 years ago |
jules
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0e478bf131
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More OpenGL work.
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13 years ago |
jules
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f31dca5f2f
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More OpenGL work.
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13 years ago |
Julian Storer
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74df644356
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New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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13 years ago |
Julian Storer
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2c328dfedc
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Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
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13 years ago |
Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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13 years ago |
Julian Storer
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3871c8d6d1
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Tweaked OS file drag-and-drop to ignore unwanted file types. Minor structural fixes. Changes to avoid cancellation of ThreadWithAlertWindow and for Linux openGL rendering.
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14 years ago |
Julian Storer
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b94782d388
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New class: DirectShowComponent, for native video playback in Windows. Added a demo page for this to the juce demo app.
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14 years ago |
Julian Storer
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bef3828ce2
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VST mouse hook fix. AU assertion fix.
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14 years ago |
Julian Storer
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a9b1676028
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Fixed for OpenGL, DropShadower, Linux midi, VST resizing + mouse wheel hooks.
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14 years ago |
Julian Storer
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328cc11713
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Removed the initialiseJuce_NonGUI() and shutdownJuce_NonGUI() methods - these aren't needed any more. Removed some old MidiOutput methods which weren't cross-platform. OpenGLComponent updates. Extra DropShadower safety.
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14 years ago |
Julian Storer
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9301d072e3
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ComboBox focus fix. OpenGLComponent fixes. Result class safety tweaks.
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14 years ago |
Julian Storer
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7d969716f2
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Fix for return key and multi-touch handling on iOS. Added CoreText typeface support for newer OSX and iOS versions. Experimental support for latency correction in the AudioProcessorGraph. File extension fix for directories. Experimental support for openGL threading.
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14 years ago |
Julian Storer
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b047d9be53
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More 'nullptr' updates and minor clean-ups.
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14 years ago |
Julian Storer
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f04309f44a
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Added fake placeholder versions of the new c++0x 'noexcept' and 'nullptr' keywords, and altered the library classes to use these instead of 'throw()' and '0'. This shouldn't make any difference at all to existing code, but will enable better static checking with future c++0x compilers.
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14 years ago |
Julian Storer
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fa04e0cf93
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win32 font name length fix. Tidied up ScopedLock class structure, creating some templated classes for generic RAII locking.
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14 years ago |
Julian Storer
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5d98779f19
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Updated the date in the copyright notice.
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14 years ago |
Julian Storer
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e05f6a2b95
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Improvements to ComponentMovementWatcher to check visibility. TopLevelWindow activation fix. Changed MidiMessage default constructor to an empty sysex.
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14 years ago |
Julian Storer
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a5cf4030f5
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New class LeakedObjectDetector, and JUCE_LEAK_DETECTOR macros for spotting leakages in a neat, cross-platform way. Used these to replace all the old juce_UseDebuggingNewOperator stuff in all the classes. Also some drawable and component transform fixes.
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14 years ago |
Julian Storer
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e15dc9c198
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Minor clean-ups.
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15 years ago |
Julian Storer
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911b27dcbd
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Added Jucer support for the new Visual Studio 2010 projects.
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15 years ago |
Julian Storer
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ed97872c1a
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Tidied up some filenames, cleaned up some code. Removed VoidArray class (just use Array<void*> instead)
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15 years ago |
Julian Storer
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27506c2120
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Copyright notice update.
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15 years ago |
Julian Storer
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97e9095933
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Minor iPhone GL updates, fix for juce_WithoutMacros.h
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15 years ago |
Julian Storer
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a94ebc0461
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Added openGL support for the iPhone.
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15 years ago |
Julian Storer
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d7108bb5ba
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Jucer VC6 support + misc VC6 compatibility hacks.
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15 years ago |
Julian Storer
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5fecb8a353
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Created a new class Component::SafePointer that keeps a pointer to a component and automatically nulls it if the component is deleted - this makes it a much more elegant replacement for the old ComponentDeletionWatcher class. Removed Component::getComponentUnderMouse(), which doesn't fit with multi-touch interfaces - for similar functionality, use the Desktop::getMouseInputSource() methods to find out what MouseInputSources are available, and ask them about the component they are over or dragging.
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15 years ago |
Julian Storer
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06c63c63aa
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Changed some methods that were using (x, y) parameters to use Point objects instead.
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15 years ago |
Julian Storer
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51c58839c1
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Tightened up some old bits of code. Minor fix for MagnifierComponent on the mac.
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15 years ago |
Julian Storer
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80753f4c03
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Lots of minor changes to prevent warnings. Small fixes to Path, AudioThumbnail, ValueTree, OutputStreams. Tweaks to convert Drawables to/from ValueTrees. New method to write XML to a stream.
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15 years ago |
jules
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4d16424d9c
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Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
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15 years ago |
jules
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eb32240e95
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Updated the text of the copyright/license blurb at the top of each source file.
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15 years ago |
jules
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548e59d24f
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17 years ago |
jules
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2f0486de4e
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17 years ago |
jules
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6d6a042e00
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17 years ago |
jules
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c0bd385d6c
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17 years ago |