ed
|
b7e28541ca
|
Replaced deprecated Displays methods
|
4 years ago |
ed
|
d83b3f7716
|
iOS: Convert logical to physical bounds when resolving OpenGL multisampled framebuffers
|
4 years ago |
Tom Poole
|
c35bb61c8d
|
Bump version number to 6.0.4
|
4 years ago |
Tom Poole
|
73d1a1ff45
|
Bump version number to 6.0.3
|
4 years ago |
Tom Poole
|
c9aba7f613
|
Bump version number to 6.0.2
|
4 years ago |
ed
|
ccfee61773
|
iOS: Removed some unused deployment target checks
|
4 years ago |
ed
|
6aeb9d7dda
|
Bump version number to 6.0.1
|
4 years ago |
ed
|
a95ec7bc8f
|
Linux: Check parent window is still valid before unmapping/destroying embedded OpenGL window
|
4 years ago |
reuk
|
394c4fd475
|
Clang: Fix warnings when building with clang 10
|
4 years ago |
ed
|
009d685179
|
Updated all license headers
|
4 years ago |
ed
|
67925d384f
|
Updated main README with CMake support info and changed docs extension from .txt to .md
|
4 years ago |
ed
|
d510b73cdf
|
Normalised all whitespace before args in std::function
|
5 years ago |
ed
|
05602341fc
|
OpenGL: Take global scale factor into account when setting rendering scale on Windows
|
5 years ago |
ed
|
1bb38fe54a
|
OpenGL: Take global scale factor into account when setting rendering scale on Windows
|
5 years ago |
ed
|
e1c18e6461
|
macOS: Render OpenGL frames on ThreadPoolJob instead of directly on the CVDisplayLink thread to avoid a deadlock
|
5 years ago |
ed
|
228fc0a8cf
|
macOS: Disable CVDisplayLink driver when continuous repainting is false
|
5 years ago |
ed
|
281ae0b067
|
macOS: Render OpenGL frames on ThreadPoolJob instead of directly on the CVDisplayLink thread to avoid a deadlock
|
5 years ago |
ed
|
270237be9b
|
macOS: Disable CVDisplayLink driver when continuous repainting is false
|
5 years ago |
reuk
|
092bc44413
|
MinGW: Fix windows/gcc warnings
|
5 years ago |
reuk
|
4cf66d6522
|
Cleanup: Remove redundant inlines
|
5 years ago |
Tom Poole
|
6cb75d9d2c
|
Replaced all references to ROLI with Raw Material Software and regenerated all bytecode
|
5 years ago |
Tom Poole
|
894e7d2bd2
|
Updated all license headers
|
5 years ago |
ed
|
c2e3dcd8bf
|
Updated the documentation of some methods which now return std::unique_ptr instead of raw pointers to remove references to deleting the returned object
|
5 years ago |
ed
|
add88c33f2
|
Replaced all references to ROLI with Raw Material Software and regenerated all bytecode
|
5 years ago |
Tom Poole
|
2d16374b14
|
Updated all license headers
|
5 years ago |
ed
|
74ca3b44c4
|
Linux: Removed X11-specific code from LinuxComponentPeer
|
5 years ago |
ed
|
fe61354c21
|
Linux: Added X11Symbols and WebKitSymbols singletons to dynamically load X11 and WebKit library functions at runtime
|
5 years ago |
reuk
|
5f348c3040
|
Warnings: Add warning-wrangling header
|
5 years ago |
reuk
|
1fdba480cc
|
JUCE 6: Update version numbers
|
5 years ago |
reuk
|
327f817b9b
|
Copyrights: Update commercial/gpl headers to be gpl-only
|
5 years ago |
ed
|
d77dae186d
|
Windows: Fixed an OpenGL scale issue in high-DPI plug-ins
|
5 years ago |
Tom Poole
|
5e9826ecf8
|
Added some missing license headers
|
5 years ago |
ed
|
59a058fdc6
|
Fixed some warnings flagged up when enabling -Wswitch-enum, -Wswitch-default, -Wredundant-decls, and -Wimplicit-fallthrough
|
5 years ago |
ed
|
ccbe0816d0
|
Changed fallthrough return value to nullptr in OpenGLContext::NativeContext::getNativeHandle() on Windows
|
5 years ago |
ed
|
99a17ad3a9
|
Windows: Fixed an issue with OpenGL rendering scale in plug-ins
|
5 years ago |
ed
|
18523101be
|
Windows: Refactored DPI handling in the VST wrapper and hosting code
|
5 years ago |
ed
|
08d0a12f03
|
Bump version number to 5.4.7
|
5 years ago |
ed
|
5bda9de977
|
Windows: Fixed some build errors and warnings when using Clang in Visual Studio
|
5 years ago |
Tom Poole
|
ef1eacccd3
|
Bump version number to 5.4.6
|
5 years ago |
ed
|
b45ce09235
|
Standardised the licensing whitespace in module headers
|
5 years ago |
ed
|
b2d8f45e14
|
Fixed a potential data race in OpenGLContext::CachedImage
|
5 years ago |
ed
|
a54da0b832
|
Fixed some more typos
|
5 years ago |
Tom Poole
|
26027ca9c3
|
macOS: Use CVDisplayLink to drive OpenGL
|
5 years ago |
ed
|
4583baf277
|
Bump version number to 5.4.5
|
5 years ago |
ed
|
558ca3e5e6
|
OpenGL: Update native context window position when viewport size or scale changes in OpenGLContext::CachedImage::updateViewportSize()
|
5 years ago |
ed
|
6f4d212ca6
|
Reverted a37b918 which was causing some issues in Cubase 10
|
5 years ago |
ed
|
a37b918082
|
Windows: Correctly set the DPI-awareness of OpenGL worker threads
|
5 years ago |
Tom Poole
|
d8638fdd2a
|
OpenGL: Fixed an issue cloning OpenGLImageType images
|
5 years ago |
Tom Poole
|
528798d96e
|
Bump version number to 5.4.4
|
5 years ago |
ed
|
6dda52b98b
|
OpenGL: Check frame buffer completeness in OpenGLContext::copyTexture() to avoid an GL_INVALID_FRAMEBUFFER_OPERATION error
|
5 years ago |