jules
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029c9a7e71
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Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
jules
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44daeecae8
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Fixed a compiler warning
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10 years ago |
jules
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9356a51249
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Avoided some unwanted GLSL assertions.
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10 years ago |
jules
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35fd84cc52
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Better parsing of openGL SL version number.
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11 years ago |
jules
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b09467c7c5
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Couple of GL clean-ups.
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11 years ago |
jules
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b1b08106bf
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Updated OpenGLGraphicsContext to be able to use GL3 contexts.
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11 years ago |
jules
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56f7676601
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Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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11 years ago |
jules
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80387e8cb5
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Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
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11 years ago |
jules
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751ad2ed6e
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Added some GL shader helper functions.
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11 years ago |
jules
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3cb4b37e67
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Added JUCE_DONT_ASSERT_ON_GLSL_COMPILE_ERROR flag.
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11 years ago |
jules
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da3838db8a
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Minor clean-ups.
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11 years ago |
jules
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1e3973a212
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Doxygen warning fixes and extra comments.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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6b1654e1d2
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Fixed some more warnings.
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12 years ago |
jules
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e35e130362
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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13 years ago |
jules
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ed9a2a1575
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Minor android and GL clean-ups.
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13 years ago |
jules
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109f0a32a4
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OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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13 years ago |
jules
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75e9f9102e
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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13 years ago |
jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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9b16df83cf
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GL fixes for iOS/Android.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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df8b3618c2
|
OpenGL vertex attribute helper.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |