25 Commits (4b96ffbf6f49518df1eceeb1d70b26088897380e)

Author SHA1 Message Date
  jules 029c9a7e71 Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object. 9 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules 44daeecae8 Fixed a compiler warning 10 years ago
  jules 9356a51249 Avoided some unwanted GLSL assertions. 10 years ago
  jules 35fd84cc52 Better parsing of openGL SL version number. 11 years ago
  jules b09467c7c5 Couple of GL clean-ups. 11 years ago
  jules b1b08106bf Updated OpenGLGraphicsContext to be able to use GL3 contexts. 11 years ago
  jules 56f7676601 Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it. 11 years ago
  jules 80387e8cb5 Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. 11 years ago
  jules 751ad2ed6e Added some GL shader helper functions. 11 years ago
  jules 3cb4b37e67 Added JUCE_DONT_ASSERT_ON_GLSL_COMPILE_ERROR flag. 11 years ago
  jules da3838db8a Minor clean-ups. 11 years ago
  jules 1e3973a212 Doxygen warning fixes and extra comments. 11 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules 6b1654e1d2 Fixed some more warnings. 12 years ago
  jules e35e130362 Added some matrix uniform setting methods to OpenGLShaderProgram. 13 years ago
  jules ed9a2a1575 Minor android and GL clean-ups. 13 years ago
  jules 109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 13 years ago
  jules 75e9f9102e Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 9b16df83cf GL fixes for iOS/Android. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules df8b3618c2 OpenGL vertex attribute helper. 13 years ago
  jules bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 13 years ago