jules
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16fa0e8ad9
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Added new method OpenGLContext::getContextAttachedTo()
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9 years ago |
Timur Doumler
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dca4d77f9d
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Fixed compiler warnings on Visual Studio 2015 RTM.
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
jules
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c240ca4eaf
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Added a method OpenGLContext::setImageCacheSize to provide explicit control over the amount of GPU space that is used for the internal image cache.
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10 years ago |
jules
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272bcbcaab
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Added a method OpenGLContext::setOpenGLVersionRequired, which can be used to request a v3.2 context.
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11 years ago |
jules
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25291038b8
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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11 years ago |
jules
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2651911b87
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New method OpenGLContext::getRenderingScale(). Updated the GL demo to use this method of getting the display scale.
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11 years ago |
jules
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636ffe68d3
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A bit more minor cleaning-up.
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11 years ago |
jules
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30cc1ed757
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Added flags for multisampling in GL, and implementation of this for iOS.
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11 years ago |
jules
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5a1112ab94
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Updated the format of the header include guard macros.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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0abd7a3fa1
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OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
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12 years ago |
jules
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e75663b467
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Improved some openGL texture creation functionality.
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12 years ago |
jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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f6ce67ed4a
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OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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12 years ago |
jules
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68024fb8aa
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Changed OpenGLContext to take a native context handle as its sharing context.
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13 years ago |
jules
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bd0741f9a9
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Added method OpenGLContext::deactivateCurrentContext().
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13 years ago |
jules
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8de9d9c6da
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Version number bump. Clean-ups.
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13 years ago |
jules
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0f8cc04904
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GL fixes, clean-ups, docs.
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13 years ago |
jules
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91a41ddbd8
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OpenGL refactoring (stage 1)
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13 years ago |
jules
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cd711a5c44
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
jules
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b338698e34
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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7404020717
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New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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13 years ago |
jules
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04c35b28e6
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OpenGL refactoring.
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13 years ago |
jules
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0e478bf131
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More OpenGL work.
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13 years ago |
jules
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f31dca5f2f
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More OpenGL work.
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13 years ago |
Julian Storer
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2c328dfedc
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Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
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13 years ago |
Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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13 years ago |