hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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8 years ago |
ed
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ee6411ea13
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Fixed a typo in MenuBarModel
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8 years ago |
hogliux
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2da1bc5f41
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Replace include guards with "#pragma once"
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8 years ago |
hogliux
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9f3fb1c0a6
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Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
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8 years ago |
hogliux
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00c0671c6b
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Added sub-menu support to ComboBoxes
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8 years ago |
jules
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9fa0d49be7
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Added an option JUCE_ALLOW_STATIC_NULL_VARIABLES that can be used to turn off dangerous statics like String::empty, var::null, etc.
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8 years ago |
jules
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e74849ccfb
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Fixed a missing call to lf.preparePopupMenuWindow in PopupMenu
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8 years ago |
jules
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151e3f769e
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Added a LookAndFeel method preparePopupMenuWindow() to allow the window component to be customised before being displayed
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8 years ago |
hogliux
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b936786f80
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Remove the recently added shouldReleaseFocusOnMainMenuBarAccess flag and replace with something less intrusive
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8 years ago |
hogliux
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26b6f01ce3
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Replace all "zeros" with "nullptr" in code documentation when referring to a pointer value
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8 years ago |
jules
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a700774d6f
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Tidied up a comment
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9 years ago |
jules
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ed67e40b8d
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Added a customisable callback object to PopupMenu
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9 years ago |
jules
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8b1438a229
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Made PopupMenu avoid overwriting a custom shortcut key description with one that comes from a command manager
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9 years ago |
hogliux
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ac9973f185
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Add support for creating popup menus inside parent components
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9 years ago |
jules
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12eeadec8b
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Added some missing 'override's
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9 years ago |
jules
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fb864a5cb1
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Corrected some spelling mistakes in comments
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9 years ago |
Timur Doumler
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70949aa0c6
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Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
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9 years ago |
jules
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e04ebc8929
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Added missing JUCE_API
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9 years ago |
jules
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6f8b9205a5
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Added a shortcut key description field to PopupMenu::Item
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9 years ago |
jules
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e5fd6d6e01
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Simplification/refactoring of the PopupMenu class by adding a subclass PopupMenu::Item which holds all the info about an item. You can now use this for more control over adding items and the PopupMenu::MenuItemIterator uses it to return info about existing items.
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9 years ago |
jules
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6f19816cf4
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Added another PopupMenu::addItem method for coloured items with drawables
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9 years ago |
jules
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135a1b65de
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Fixed a typo in the last commit
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9 years ago |
jules
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622add3dc9
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Made the PopupMenu keep a weak reference to its LookAndFeel, so that it'll avoid crashing in situations where the L+F is deleted while the menu is still on-screen.
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9 years ago |
jules
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4583fa3fbf
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Used the ignoreUnused() function to tidy up some old code
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9 years ago |
jules
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02492b36b9
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Lots of small whitespace tweaks.
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9 years ago |
jules
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15cd46a1de
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Tidied up some comments
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9 years ago |
Timur Doumler
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0838edd138
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Tidied up order of declarations in juce_PopupMenu.h.
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9 years ago |
Timur Doumler
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db078f194d
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PopupMenu: added option to include an iconToUse to addCommandItem.
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
Joshua Gerrard
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af643bb49d
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Added default constructor to MenuBarComponent
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10 years ago |
jules
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a4526eae3f
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Avoided a couple of warnings about missing override specifiers.
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10 years ago |
jules
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3e947f1612
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Fixes for unused parameter warnings when modal loops are disabled.
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10 years ago |
jules
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e60aa581d6
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Added some missing semi-colons.
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10 years ago |
jules
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43d4c1ea2f
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Added LookAndFeel method drawPopupMenuSectionHeader()
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10 years ago |
jules
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2fd89b0ac4
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A few minor clean-ups.
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10 years ago |
jules
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6c61dbb68e
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Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>.
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11 years ago |
jules
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28dbc839b1
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Refactored LookAndFeel::drawPopupMenuItem() and some PopupMenu methods to allow menus to use Drawables for their icons as well as just Images.
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11 years ago |
jules
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12a8dd3092
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Avoided some pedantic GCC warnings.
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11 years ago |
jules
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bea7b83cb8
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Renamed and refactored the LookAndFeel classes. The LookAndFeel class is now an abstract base-class, and there are 3 concrete subclasses you can use. These are LookAndFeel_V1 (replaces OldSchoolLookAndFeel), LookAndFeel_V2 (replaces what was the normal LookAndFeel class) and LookAndFeel_V3 (this is a new style, taken from the Introjucer's L+F).
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11 years ago |
jules
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98f17ab4dc
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A few tweaks to support the MSVC DLL build.
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11 years ago |
jules
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57db92b276
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Cleaned up some ints that should have been CommandIDs.
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11 years ago |
jules
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be1d5253ee
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Moved some mouse code out of Desktop class. Made the MouseInputSource class pass-by-value.
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11 years ago |
jules
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525370ff8a
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Refactored PopupMenu internally to avoid some problems with touch input.
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11 years ago |
jules
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7f6394478a
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Stripped out some unnecessary boilerplate includes from juce_gui_basics.
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11 years ago |
jules
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65c155e372
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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11 years ago |
jules
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45b56e2e20
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Minor clean-ups around the Justification class.
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11 years ago |
jules
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5b25ac6609
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Renamed the swapWithArray methods in the array classes to "swapWith" to be more consistent with other swap method naming, and templated the methods for more flexibility.
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12 years ago |
jules
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3d74717349
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Bit of tidying-up in the Point class, and some spelling fixes in comments.
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12 years ago |
jules
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5a1112ab94
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Updated the format of the header include guard macros.
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12 years ago |
jules
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5918d039ce
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Added some "override" annotations.
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12 years ago |