jules
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37d8a65407
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More OpenGL shader work.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
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ba53323cbd
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Android updates to support NDK r7.
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13 years ago |
jules
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7cf9e480b2
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |
jules
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2f3f3b9639
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More OpenGL classes (do not use yet - work in progress!)
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13 years ago |
jules
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7a91c10a81
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Android openGL build fixes.
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13 years ago |
jules
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f31dca5f2f
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More OpenGL work.
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13 years ago |
jules
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5a45b4f4c6
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New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image.
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13 years ago |
Julian Storer
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74df644356
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New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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13 years ago |
Julian Storer
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6b94c7598d
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Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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13 years ago |
Julian Storer
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b70e0a28d2
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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13 years ago |
Julian Storer
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5d98779f19
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Updated the date in the copyright notice.
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14 years ago |
Julian Storer
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27506c2120
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Copyright notice update.
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15 years ago |
Julian Storer
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1fc8f483e2
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Tweaked lots of code to help things compile on the iPhone (still work-in-progress).
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15 years ago |
jules
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4d16424d9c
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Rearranged the layout of the source tree, giving it a slightly flatter directory structure. Also fixed a small bug with DragAndDropComponents that was stopping the toolbar customisation working properly.
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15 years ago |
jules
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eb32240e95
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Updated the text of the copyright/license blurb at the top of each source file.
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15 years ago |
jules
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15dfdff5f8
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(automatic tidy-up of whitespace)
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18 years ago |
jules
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94cfda5062
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18 years ago |