Tom Poole
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2ec861d99e
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Update licensing banners to JUCE 7
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3 years ago |
Tom Poole
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dea3fe60e4
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Update copyright banners
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3 years ago |
ed
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009d685179
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Updated all license headers
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4 years ago |
Tom Poole
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894e7d2bd2
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Updated all license headers
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5 years ago |
Tom Poole
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2d16374b14
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Updated all license headers
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5 years ago |
reuk
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327f817b9b
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Copyrights: Update commercial/gpl headers to be gpl-only
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5 years ago |
ed
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5bdd3ea8c6
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OpenGL: Fixed an incorrect type in OpenGLShaderProgram::Uniform::set()
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6 years ago |
ed
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cdbc28c18b
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Add documentation tags
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7 years ago |
jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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7 years ago |
hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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8 years ago |
jules
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c236e75cf5
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Adde some missing JUCE_API annotations
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8 years ago |
hogliux
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2da1bc5f41
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Replace include guards with "#pragma once"
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8 years ago |
jules
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029c9a7e71
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Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
jules
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43252dc605
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Tidied-up a few stray sign-conversion warnings.
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10 years ago |
jules
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b1b08106bf
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Updated OpenGLGraphicsContext to be able to use GL3 contexts.
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11 years ago |
jules
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56f7676601
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Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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11 years ago |
jules
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6427e11ae3
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New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
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11 years ago |
jules
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80387e8cb5
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Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
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11 years ago |
jules
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751ad2ed6e
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Added some GL shader helper functions.
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11 years ago |
jules
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5a1112ab94
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Updated the format of the header include guard macros.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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e35e130362
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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12 years ago |
jules
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75e9f9102e
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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df8b3618c2
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OpenGL vertex attribute helper.
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13 years ago |
jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |