reuk
|
af2a4a7e2a
|
OpenGL: Avoid enabling GL_TEXTURE_2D in core profile contexts
|
2 years ago |
Tom Poole
|
2ec861d99e
|
Update licensing banners to JUCE 7
|
3 years ago |
Tom Poole
|
dea3fe60e4
|
Update copyright banners
|
3 years ago |
reuk
|
31a7c62baf
|
Windows: Fix and suppress some analysis warnings
This fixes warnings that are emitted when building with the `-analyze`
flag enabled.
|
4 years ago |
reuk
|
54423f6583
|
OpenGL: Add GLEW-inspired dynamic function loading
|
4 years ago |
Tom Poole
|
79fbde7099
|
Added preliminary support for FreeBSD
|
4 years ago |
ed
|
009d685179
|
Updated all license headers
|
4 years ago |
Tom Poole
|
894e7d2bd2
|
Updated all license headers
|
5 years ago |
Tom Poole
|
2d16374b14
|
Updated all license headers
|
5 years ago |
reuk
|
327f817b9b
|
Copyrights: Update commercial/gpl headers to be gpl-only
|
5 years ago |
jules
|
359132ed55
|
More zero -> nullptr fixes
|
6 years ago |
Tom Poole
|
ab863a6dc2
|
Replaced all usage of ScopedPointer with std::unique_ptr
|
7 years ago |
jules
|
1a60fa9765
|
More ScopedPointer/unique_ptr compatibility work
|
7 years ago |
jules
|
48a5fbd333
|
Another batch of ScopedPointer cleanups
|
7 years ago |
jules
|
2dc9316420
|
Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
|
7 years ago |
jules
|
eda613c6db
|
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
|
7 years ago |
hogliux
|
b5afccc37c
|
Updated file headers and the README with the JUCE 5 license
|
8 years ago |
jules
|
02492b36b9
|
Lots of small whitespace tweaks.
|
9 years ago |
jules
|
c06db136bd
|
Added a few noexcepts to some GL functions
|
9 years ago |
hogliux
|
c7b8e77031
|
Update copyright notice
|
9 years ago |
jules
|
f805382a83
|
Fix for iOS openGL framebuffers.
|
11 years ago |
jules
|
aeb6657cb4
|
Some fixes and clean-ups to OpenGLFrameBuffer
|
11 years ago |
jules
|
80387e8cb5
|
Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
|
11 years ago |
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
12 years ago |
jules
|
c7506df13f
|
Changed some pass-by-references to pass-by-value to improve compiler optimisation.
|
12 years ago |
jules
|
cf781ecb75
|
OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
|
12 years ago |
jules
|
e75663b467
|
Improved some openGL texture creation functionality.
|
12 years ago |
jules
|
0ceeb573d8
|
Minor changes to avoid pedantic compiler warnings.
|
12 years ago |
jules
|
6b1654e1d2
|
Fixed some more warnings.
|
12 years ago |
jules
|
04c2d6cfc1
|
Added some GL error handling and tweaks to support older PC builds.
|
13 years ago |
jules
|
351416c09a
|
Tidied up some docs and comments.
|
13 years ago |
jules
|
91a41ddbd8
|
OpenGL refactoring (stage 1)
|
13 years ago |
jules
|
b338698e34
|
OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
|
13 years ago |
jules
|
ed9a2a1575
|
Minor android and GL clean-ups.
|
13 years ago |
jules
|
109f0a32a4
|
OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
|
13 years ago |
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
|
13 years ago |
jules
|
4870ea28dd
|
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
|
13 years ago |
jules
|
bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
|
13 years ago |
jules
|
f703feb61e
|
OpenGL improvements.
|
13 years ago |
jules
|
115a171d76
|
Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
|
13 years ago |
jules
|
b480ff14a2
|
Fixed a typo in image conversion.
|
13 years ago |
jules
|
0b1cdf6ab1
|
Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
|
13 years ago |
jules
|
d1e4e9b9d0
|
OpenGL development (OpenGLRenderer now more-or-less works)
|
13 years ago |
jules
|
0422e4ced9
|
More OpenGL work.
|
13 years ago |
jules
|
9eb2e337d3
|
Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation.
|
13 years ago |
jules
|
0e478bf131
|
More OpenGL work.
|
13 years ago |
jules
|
b23e5c4515
|
ImageButton fix. OpenGL refactoring.
|
13 years ago |
jules
|
be3565ac98
|
Refactored some rendering code.
|
13 years ago |
jules
|
f31dca5f2f
|
More OpenGL work.
|
13 years ago |