Timur Doumler
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be9a2ff1bb
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Implemented support for Android OpenGL native ARGB pixel format.
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10 years ago |
Fabian Renn-Giles
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ad3c04cdac
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Remove colour swizzle to fix inverted colour bug on Samsung phones
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10 years ago |
Fabian Renn-Giles
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bb70069626
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Remove colour swizzle to fix inverted colour bug on Samsung phones
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10 years ago |
jules
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c240ca4eaf
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Added a method OpenGLContext::setImageCacheSize to provide explicit control over the amount of GPU space that is used for the internal image cache.
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10 years ago |
jules
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fd7b9a8542
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Workaround for leak of openGL textures when Images are deleted without an active GL context.
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10 years ago |
jules
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2f1ef234ce
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Tightened up a few places where numeric conversion warnings could happen.
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11 years ago |
jules
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af0276b698
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Refactored some openGL 2D shaders to move some interpolation from the fragment shader into varying variables.
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11 years ago |
jules
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e449f1a8af
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Workarounds for a couple of MSVC quirks.
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11 years ago |
jules
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b1b08106bf
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Updated OpenGLGraphicsContext to be able to use GL3 contexts.
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11 years ago |
jules
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fa2b42a742
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Android GL fixes.
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11 years ago |
jules
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56f7676601
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Refactored the OpenGLGraphicsContextCustomShader class and added a demo for it.
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11 years ago |
jules
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6427e11ae3
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New class: OpenGLGraphicsContextCustomShader, which allows custom fragment shaders to be applied to a rectangular area during a normal 2D paint routine, to achieve per-pixel effects.
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11 years ago |
jules
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80387e8cb5
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Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
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11 years ago |
jules
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7a869d6528
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Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
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11 years ago |
jules
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d20279d1db
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Fix to the GL 2D renderer. Also removed the smaller limit on the GL buffer sizes used in win32.
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11 years ago |
jules
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42bff200ed
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Improved the vertical font hinting algorithm and removed some duplicated typeface code.
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11 years ago |
jules
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e34b2455f0
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Fix for GL positioning of untransformed images.
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11 years ago |
jules
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b364573890
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Minor GL tweak.
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11 years ago |
jules
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a8984031ba
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Made sure that glyph caches are flushed along with the typeface cache.
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11 years ago |
jules
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2786eadaf9
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Removed a few pedantic warnings.
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11 years ago |
jules
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87182ece27
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OpenGL rendering fix.
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11 years ago |
jules
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6629921a8b
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Removed some override specifiers due to a Clang compiler bug.
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11 years ago |
jules
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67916bc9d0
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Refactored OpenGLGraphicsContext to share a lot of code with the software renderer, and to use edgetables rather than image masks for faster clipping.
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11 years ago |
jules
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32c98223ac
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Refactored some lowlevelgraphicscontext classes to remove duplicated code.
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11 years ago |
jules
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aafa12fd81
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Increased the warning level for the Xcode builds of the demo + introjucer, and avoided a few warnings.
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11 years ago |
jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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c7506df13f
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Changed some pass-by-references to pass-by-value to improve compiler optimisation.
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12 years ago |
jules
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842a0f5705
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Avoided GL contexts being destroyed when a window is minimised.
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12 years ago |
jules
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b26cc92546
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Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
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12 years ago |
jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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12 years ago |
jules
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b986d11291
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Minor GL optimisation.
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12 years ago |
jules
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e75663b467
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Improved some openGL texture creation functionality.
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12 years ago |
jules
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959b38a083
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GL rendering context fix.
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12 years ago |
jules
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04518ac15d
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openGL image rendering fix.
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12 years ago |
jules
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5f99835313
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openGL renderer fix.
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12 years ago |
jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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02c0cd009c
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Cleaned up some compiler warnings.
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12 years ago |
jules
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68476aded8
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Renderer optimisations.
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12 years ago |
jules
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f24f7b638c
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Modal component fix. Minor tweaks.
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12 years ago |
jules
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a51a4952e4
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Cleaned up a few VC warnings.
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12 years ago |
jules
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f6ce67ed4a
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OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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12 years ago |
jules
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2e777f8943
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Fix for iOS windowing, and some CGRect clean-ups.
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12 years ago |
jules
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1cf1cd1a3b
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Workarounds for some c++11 compiler warnings.
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13 years ago |
jules
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1f95f54089
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Purged some warnings.
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13 years ago |
jules
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04c2d6cfc1
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Added some GL error handling and tweaks to support older PC builds.
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13 years ago |
jules
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0f8cc04904
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GL fixes, clean-ups, docs.
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13 years ago |
jules
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91a41ddbd8
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OpenGL refactoring (stage 1)
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13 years ago |
jules
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cd711a5c44
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
jules
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b338698e34
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |