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- /*
- * Copyright (C) 2018-2019 Rob van den Berg <rghvdberg at gmail dot org>
- * Copyright (C) 2020-2021 Filipe Coelho <falktx@falktx.com>
- *
- * This file is part of CharacterCompressor
- *
- * Nnjas2 is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * CharacterCompressor is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with CharacterCompressor. If not, see <https://www.gnu.org/licenses/>.
- */
-
- #include "NanoButton.hpp"
- #include "Window.hpp"
-
- START_NAMESPACE_DGL
-
- Button::Button(Widget* const parent, ButtonEventHandler::Callback* const cb)
- : NanoWidget(parent),
- ButtonEventHandler(this),
- backgroundColor(32, 32, 32),
- labelColor(255, 255, 255),
- label("button"),
- fontScale(1.0f)
- {
- #ifdef DGL_NO_SHARED_RESOURCES
- createFontFromFile("sans", "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf");
- #else
- loadSharedResources();
- #endif
- ButtonEventHandler::setCallback(cb);
- }
-
- Button::~Button()
- {
- }
-
- void Button::setBackgroundColor(const Color color)
- {
- backgroundColor = color;
- }
-
- void Button::setFontScale(const float scale)
- {
- fontScale = scale;
- }
-
- void Button::setLabel(const std::string& label2)
- {
- label = label2;
- }
-
- void Button::setLabelColor(const Color color)
- {
- labelColor = color;
- }
-
- void Button::onNanoDisplay()
- {
- const uint w = getWidth();
- const uint h = getHeight();
- const float margin = 1.0f;
-
- // Background
- beginPath();
- fillColor(backgroundColor);
- strokeColor(labelColor);
- rect(margin, margin, w - 2 * margin, h - 2 * margin);
- fill();
- stroke();
- closePath();
-
- // Label
- beginPath();
- fontSize(14 * fontScale);
- fillColor(labelColor);
- Rectangle<float> bounds;
- textBounds(0, 0, label.c_str(), NULL, bounds);
- float tx = w / 2.0f ;
- float ty = h / 2.0f;
- textAlign(ALIGN_CENTER | ALIGN_MIDDLE);
-
- fillColor(255, 255, 255, 255);
- text(tx, ty, label.c_str(), NULL);
- closePath();
- }
-
- bool Button::onMouse(const MouseEvent& ev)
- {
- return ButtonEventHandler::mouseEvent(ev);
- }
-
- bool Button::onMotion(const MotionEvent& ev)
- {
- return ButtonEventHandler::motionEvent(ev);
- }
-
- END_NAMESPACE_DGL
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