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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2014 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #ifndef DGL_NTK_APP_HPP_INCLUDED
- #define DGL_NTK_APP_HPP_INCLUDED
-
- #include "../Base.hpp"
- #include "../../distrho/DistrhoUI.hpp"
- #include "../../distrho/extra/d_thread.hpp"
-
- #ifdef override
- # define override_defined
- # undef override
- #endif
-
- #include <list>
- #include <FL/Fl.H>
- #include <FL/Fl_Double_Window.H>
- #include <FL/Fl_Shared_Image.H>
- #include <FL/x.H>
-
- #ifdef override_defined
- # define override
- # undef override_defined
- #endif
-
- // -----------------------------------------------------------------------
-
- namespace DISTRHO_NAMESPACE {
- class UI;
- }
-
- struct FlScopedLock {
- FlScopedLock() { Fl::lock(); }
- ~FlScopedLock() { Fl::unlock(); }
- };
-
- // -----------------------------------------------------------------------
-
- START_NAMESPACE_DGL
-
- class NtkWindow;
-
- typedef DISTRHO_NAMESPACE::Mutex d_Mutex;
- typedef DISTRHO_NAMESPACE::MutexLocker d_MutexLocker;
- typedef DISTRHO_NAMESPACE::Thread d_Thread;
- typedef DISTRHO_NAMESPACE::UI d_UI;
-
- // -----------------------------------------------------------------------
-
- /**
- DGL compatible App class that uses NTK instead of OpenGL.
- @see App
- */
- class NtkApp : d_Thread
- {
- public:
- /**
- Constructor.
- */
- NtkApp()
- : d_Thread("NtkApp"),
- fWindows(),
- fWindowMutex(),
- fNextUI(),
- fDoNextUI(false),
- fThreadInitialized(false)
- {
- #ifdef DISTRHO_OS_LINUX
- XInitThreads();
- #endif
-
- startThread();
-
- for (; ! fThreadInitialized;)
- d_msleep(10);
- }
-
- /**
- Destructor.
- */
- ~NtkApp()
- {
- stopThread(-1);
- fWindows.clear();
- }
-
- /**
- Idle function.
- This calls does nothing.
- */
- void idle() {}
-
- /**
- Run the application event-loop until all Windows are closed.
- @note: This function is meant for standalones only, *never* call this from plugins.
- */
- void exec()
- {
- while (isThreadRunning() && ! shouldThreadExit())
- d_sleep(1);
- }
-
- /**
- Quit the application.
- This stops the event-loop and closes all Windows.
- */
- void quit()
- {
- signalThreadShouldExit();
- }
-
- /**
- Check if the application is about to quit.
- Returning true means there's no event-loop running at the moment.
- */
- bool isQuiting() const noexcept
- {
- if (isThreadRunning() && ! shouldThreadExit())
- return false;
- return true;
- }
-
- // -------------------------------------------------------------------
-
- /**
- Create UI on our separate thread.
- Blocks until the UI is created and returns it.
- */
- d_UI* createUI(void* const func)
- {
- DISTRHO_SAFE_ASSERT_RETURN(isThreadRunning(), nullptr);
- DISTRHO_SAFE_ASSERT_RETURN(! fDoNextUI, nullptr);
-
- fNextUI.create = true;
- fNextUI.func = (NextUI::UiFunc)func;
- fDoNextUI = true;
-
- if (isThreadRunning() && ! shouldThreadExit())
- {
- for (; fDoNextUI;)
- d_msleep(10);
- }
- else
- {
- fNextUI.run();
- fDoNextUI = false;
- }
-
- return fNextUI.ui;
- }
-
- /**
- Delete UI on our separate thread.
- Blocks until the UI is deleted.
- */
- void deleteUI(d_UI* const ui)
- {
- DISTRHO_SAFE_ASSERT_RETURN(! fDoNextUI,);
-
- fNextUI.create = false;
- fNextUI.ui = ui;
- fDoNextUI = true;
-
- if (isThreadRunning() && ! shouldThreadExit())
- {
- for (; fDoNextUI;)
- d_msleep(10);
- }
- else
- {
- fNextUI.run();
- fDoNextUI = false;
- }
- }
-
- // -------------------------------------------------------------------
-
- private:
- struct NextUI {
- typedef d_UI* (*UiFunc)();
-
- bool create;
-
- union {
- UiFunc func;
- d_UI* ui;
- };
-
- NextUI()
- : create(false),
- func(nullptr) {}
-
- void run();
- };
-
- std::list<Fl_Double_Window*> fWindows;
- d_Mutex fWindowMutex;
- NextUI fNextUI;
- volatile bool fDoNextUI;
- volatile bool fThreadInitialized;
-
- /** @internal used by NtkWindow. */
- void addWindow(Fl_Double_Window* const window)
- {
- DISTRHO_SAFE_ASSERT_RETURN(window != nullptr,);
-
- if (fWindows.size() == 0 && ! isThreadRunning())
- startThread();
-
- const d_MutexLocker cml(fWindowMutex);
- fWindows.push_back(window);
- }
-
- /** @internal used by NtkWindow. */
- void removeWindow(Fl_Double_Window* const window)
- {
- DISTRHO_SAFE_ASSERT_RETURN(window != nullptr,);
-
- const d_MutexLocker cml(fWindowMutex);
- fWindows.remove(window);
-
- if (fWindows.size() == 0)
- signalThreadShouldExit();
- }
-
- /** @internal */
- void run() override
- {
- static bool initialized = false;
-
- if (! initialized)
- {
- initialized = true;
- fl_register_images();
- #ifdef DISTRHO_OS_LINUX
- fl_open_display();
- #endif
- }
-
- fThreadInitialized = true;
-
- for (; ! shouldThreadExit();)
- {
- {
- const FlScopedLock csl;
-
- if (fDoNextUI)
- {
- fNextUI.run();
- fDoNextUI = false;
- }
-
- Fl::check();
- Fl::flush();
- }
-
- d_msleep(20);
- }
-
- const FlScopedLock csl;
- const d_MutexLocker cml(fWindowMutex);
-
- for (std::list<Fl_Double_Window*>::reverse_iterator rit = fWindows.rbegin(), rite = fWindows.rend(); rit != rite; ++rit)
- {
- Fl_Double_Window* const window(*rit);
- window->hide();
- }
- }
-
- friend class NtkWindow;
-
- DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(NtkApp)
- };
- // -----------------------------------------------------------------------
-
- END_NAMESPACE_DGL
-
- #endif // DGL_NTK_APP_HPP_INCLUDED
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