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							- /*
 -  * DISTRHO Plugin Framework (DPF)
 -  * Copyright (C) 2012-2022 Filipe Coelho <falktx@falktx.com>
 -  *
 -  * Permission to use, copy, modify, and/or distribute this software for any purpose with
 -  * or without fee is hereby granted, provided that the above copyright notice and this
 -  * permission notice appear in all copies.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
 -  * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
 -  * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 -  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
 -  * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 -  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 -  */
 - 
 - #ifndef DGL_COLOR_HPP_INCLUDED
 - #define DGL_COLOR_HPP_INCLUDED
 - 
 - #include "Base.hpp"
 - 
 - struct NVGcolor;
 - 
 - START_NAMESPACE_DGL
 - 
 - // --------------------------------------------------------------------------------------------------------------------
 - 
 - /**
 -    A color made from red, green, blue and alpha floating-point values in [0..1] range.
 - */
 - struct Color {
 -    /**
 -       Direct access to the color values.
 -     */
 -     union {
 -         float rgba[4];
 -         struct { float red, green, blue, alpha; };
 -     };
 - 
 -    /**
 -       Create solid black color.
 -     */
 -     Color() noexcept;
 - 
 -    /**
 -       Create a color from red, green, blue and alpha numeric values.
 -       All values except alpha must be in [0..255] range, with alpha in [0..1] range.
 -     */
 -     Color(int red, int green, int blue, float alpha = 1.0f) noexcept;
 - 
 -    /**
 -       Create a color from red, green, blue and alpha floating-point values.
 -       All values must in [0..1] range.
 -     */
 -     Color(float red, float green, float blue, float alpha = 1.0f) noexcept;
 - 
 -    /**
 -       Create a color by copying another color.
 -     */
 -     Color(const Color& color) noexcept;
 -     Color& operator=(const Color& color) noexcept;
 - 
 -    /**
 -       Create a color by linearly interpolating two other colors.
 -     */
 -     Color(const Color& color1, const Color& color2, float u) noexcept;
 - 
 -    /**
 -       Create a new color based on this one but with a different alpha value.
 -     */
 -     Color withAlpha(float alpha) const noexcept;
 - 
 -    /**
 -       Create a new color based on this one but with subtracted numeric value on all elements.
 -       Value must be in [0..255] range.
 -     */
 -     Color minus(int value) const noexcept;
 - 
 -    /**
 -       Create a new color based on this one but with subtracted floating-point value on all elements.
 -       Value must be in [0..1] range.
 -     */
 -     Color minus(float value) const noexcept;
 - 
 -    /**
 -       Create a new color based on this one but with added numeric value on all elements.
 -       Value must be in [0..255] range.
 -     */
 -     Color plus(int value) const noexcept;
 - 
 -    /**
 -       Create a new color based on this one but with added floating-point value on all elements.
 -       Value must be in [0..1] range.
 -     */
 -     Color plus(float value) const noexcept;
 - 
 -    /**
 -       Create a color specified by hue, saturation and lightness.
 -       Values must in [0..1] range.
 -     */
 -     static Color fromHSL(float hue, float saturation, float lightness, float alpha = 1.0f);
 - 
 -    /**
 -       Create a color from a HTML string like "#333" or "#112233".
 -     */
 -     static Color fromHTML(const char* rgb, float alpha = 1.0f) noexcept;
 - 
 -    /**
 -       Linearly interpolate this color against another.
 -     */
 -     void interpolate(const Color& other, float u) noexcept;
 - 
 -    /**
 -       Check if this color matches another.
 -       @note Comparison is done within 8-bit color space.
 -     */
 -     bool isEqual(const Color& color, bool withAlpha = true) noexcept;
 -     bool isNotEqual(const Color& color, bool withAlpha = true) noexcept;
 -     bool operator==(const Color& color) noexcept;
 -     bool operator!=(const Color& color) noexcept;
 - 
 -    /**
 -       Fix color bounds if needed.
 -     */
 -     void fixBounds() noexcept;
 - 
 -    /**
 -       Set this color for use in the next drawing operation for the provided context.
 -     */
 -     void setFor(const GraphicsContext& context, bool includeAlpha = false);
 - 
 -    /**
 -       @internal
 -       Needed for NanoVG compatibility.
 -     */
 -     Color(const NVGcolor&) noexcept;
 -     operator NVGcolor() const noexcept;
 - };
 - 
 - // --------------------------------------------------------------------------------------------------------------------
 - 
 - END_NAMESPACE_DGL
 - 
 - #endif // DGL_COLOR_HPP_INCLUDED
 
 
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