DISTRHO Plugin Framework
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  1. /*
  2. * DISTRHO Plugin Framework (DPF)
  3. * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
  4. *
  5. * Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. * or without fee is hereby granted, provided that the above copyright notice and this
  7. * permission notice appear in all copies.
  8. *
  9. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  10. * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  11. * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  12. * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  13. * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  14. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  15. */
  16. #if !(defined(DGL_CAIRO) || defined(DGL_OPENGL) || defined(DGL_VULKAN))
  17. # error test setup failed, must be for cairo, opengl or vulkan
  18. #endif
  19. #include "tests.hpp"
  20. #define DPF_TEST_WINDOW_CPP
  21. #define DPF_TEST_POINT_CPP
  22. #include "dgl/src/pugl.cpp"
  23. #include "dgl/src/Application.cpp"
  24. #include "dgl/src/ApplicationPrivateData.cpp"
  25. #include "dgl/src/Geometry.cpp"
  26. #include "dgl/src/Window.cpp"
  27. #include "dgl/src/WindowPrivateData.cpp"
  28. // --------------------------------------------------------------------------------------------------------------------
  29. int main()
  30. {
  31. USE_NAMESPACE_DGL;
  32. using DGL_NAMESPACE::Window;
  33. // creating and destroying simple window
  34. {
  35. Application app(true);
  36. Window win(app);
  37. }
  38. // creating and destroying simple window, with a delay
  39. {
  40. Application app(true);
  41. ApplicationQuitter appQuitter(app);
  42. Window win(app);
  43. app.exec();
  44. }
  45. // showing and closing simple window, MUST be visible on screen
  46. {
  47. Application app(true);
  48. ApplicationQuitter appQuitter(app);
  49. Window win(app);
  50. win.show();
  51. app.exec();
  52. }
  53. // TODO
  54. return 0;
  55. }
  56. // --------------------------------------------------------------------------------------------------------------------