| 
							- /*
 -  * DISTRHO Plugin Framework (DPF)
 -  * Copyright (C) 2021 Jean Pierre Cimalando <jp-dev@inbox.ru>
 -  *
 -  * Permission to use, copy, modify, and/or distribute this software for any purpose with
 -  * or without fee is hereby granted, provided that the above copyright notice and this
 -  * permission notice appear in all copies.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
 -  * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
 -  * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 -  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
 -  * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 -  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 -  */
 - 
 - #include <imgui.h>
 - #if !defined(IMGUI_GL2) && !defined(IMGUI_GL3)
 - # define IMGUI_GL2 1
 - #endif
 - #if defined(IMGUI_GL2)
 - # include <imgui_impl_opengl2.h>
 - #elif defined(IMGUI_GL3)
 - # include <imgui_impl_opengl3.h>
 - #endif
 - 
 - #include <imgui.cpp>
 - #include <imgui_draw.cpp>
 - #include <imgui_tables.cpp>
 - #include <imgui_widgets.cpp>
 - #if defined(IMGUI_GL2)
 - #include <imgui_impl_opengl2.cpp>
 - #elif defined(IMGUI_GL3)
 - #include <imgui_impl_opengl3.cpp>
 - #endif
 
 
  |