DISTRHO Plugin Framework
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  1. #!/usr/bin/make -f
  2. # Makefile for DPF Example Plugins #
  3. # -------------------------------- #
  4. # Created by falkTX
  5. #
  6. # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
  7. ifeq ($(DPF_CUSTOM_PATH),)
  8. ifeq (,$(wildcard ../../Makefile.base.mk))
  9. DPF_PATH=../../dpf
  10. else
  11. DPF_PATH=../..
  12. endif
  13. else
  14. DPF_PATH = $(DPF_CUSTOM_PATH)
  15. endif
  16. include $(DPF_PATH)/Makefile.base.mk
  17. # ---------------------------------------------------------------------------------------------------------------------
  18. # Basic setup
  19. ifeq ($(DPF_CUSTOM_PATH),)
  20. TARGET_DIR = ../../bin
  21. BUILD_DIR = ../../build/$(NAME)
  22. else
  23. ifeq ($(DPF_CUSTOM_TARGET_DIR),)
  24. $(error DPF_CUSTOM_TARGET_DIR is not set)
  25. else
  26. TARGET_DIR = $(DPF_CUSTOM_TARGET_DIR)
  27. endif
  28. ifeq ($(DPF_CUSTOM_BUILD_DIR),)
  29. $(error DPF_CUSTOM_BUILD_DIR is not set)
  30. else
  31. BUILD_DIR = $(DPF_CUSTOM_BUILD_DIR)
  32. endif
  33. endif
  34. BUILD_C_FLAGS += -I.
  35. BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl
  36. ifeq ($(HAVE_ALSA),true)
  37. BASE_FLAGS += -DHAVE_ALSA
  38. endif
  39. ifeq ($(HAVE_LIBLO),true)
  40. BASE_FLAGS += -DHAVE_LIBLO
  41. endif
  42. ifeq ($(HAVE_PULSEAUDIO),true)
  43. BASE_FLAGS += -DHAVE_PULSEAUDIO
  44. endif
  45. ifeq ($(MACOS),true)
  46. JACK_LIBS += -framework CoreAudio -framework CoreFoundation
  47. else ifeq ($(WINDOWS),true)
  48. # TODO
  49. JACK_LIBS +=
  50. else ifneq ($(HAIKU),true)
  51. JACK_LIBS = -ldl
  52. ifeq ($(HAVE_ALSA),true)
  53. JACK_FLAGS += $(ALSA_FLAGS)
  54. JACK_LIBS += $(ALSA_LIBS)
  55. endif
  56. ifeq ($(HAVE_PULSEAUDIO),true)
  57. JACK_FLAGS += $(PULSEAUDIO_FLAGS)
  58. JACK_LIBS += $(PULSEAUDIO_LIBS)
  59. endif
  60. ifeq ($(HAVE_RTAUDIO),true)
  61. JACK_LIBS += -lpthread
  62. endif # !HAIKU
  63. endif
  64. # backwards compat
  65. BASE_FLAGS += -DHAVE_JACK
  66. # ---------------------------------------------------------------------------------------------------------------------
  67. # Set VST3 filename, see https://vst3sdk-doc.diatonic.jp/doc/vstinterfaces/vst3loc.html
  68. ifeq ($(LINUX),true)
  69. VST3_FILENAME = $(TARGET_PROCESSOR)-linux/$(NAME).so
  70. endif
  71. ifeq ($(MACOS),true)
  72. VST3_FILENAME = MacOS/$(NAME)
  73. endif
  74. ifeq ($(WINDOWS),true)
  75. VST3_FILENAME = $(TARGET_PROCESSOR)-win/$(NAME).vst3
  76. endif
  77. # ---------------------------------------------------------------------------------------------------------------------
  78. # Set files to build
  79. OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
  80. OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
  81. ifeq ($(MACOS),true)
  82. OBJS_UI += $(BUILD_DIR)/DistrhoUI_macOS_$(NAME).mm.o
  83. endif
  84. # ---------------------------------------------------------------------------------------------------------------------
  85. # Set plugin binary file targets
  86. jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
  87. ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
  88. dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
  89. dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
  90. lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
  91. lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
  92. lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
  93. vst2 = $(TARGET_DIR)/$(NAME)-vst$(LIB_EXT)
  94. ifneq ($(VST3_FILENAME),)
  95. vst3 = $(TARGET_DIR)/$(NAME).vst3/Contents/$(VST3_FILENAME)
  96. endif
  97. # ---------------------------------------------------------------------------------------------------------------------
  98. # Set plugin symbols to export
  99. ifeq ($(MACOS),true)
  100. SYMBOLS_LADSPA = -Wl,-exported_symbol,_ladspa_descriptor
  101. SYMBOLS_DSSI = -Wl,-exported_symbol,_ladspa_descriptor -Wl,-exported_symbol,_dssi_descriptor
  102. SYMBOLS_LV2 = -Wl,-exported_symbol,_lv2_descriptor -Wl,-exported_symbol,_lv2_generate_ttl
  103. SYMBOLS_LV2UI = -Wl,-exported_symbol,_lv2ui_descriptor
  104. SYMBOLS_VST2 = -Wl,-exported_symbol,_VSTPluginMain
  105. SYMBOLS_VST3 = -Wl,-exported_symbol,_GetPluginFactory -Wl,-exported_symbol,_bundleEntry -Wl,-exported_symbol,_bundleExit
  106. endif
  107. # ---------------------------------------------------------------------------------------------------------------------
  108. # Handle UI stuff, disable UI support automatically
  109. ifeq ($(FILES_UI),)
  110. HAVE_DGL = false
  111. UI_TYPE = none
  112. endif
  113. ifeq ($(UI_TYPE),)
  114. UI_TYPE = opengl
  115. endif
  116. ifeq ($(UI_TYPE),generic)
  117. ifeq ($(HAVE_OPENGL),true)
  118. UI_TYPE = opengl
  119. else ifeq ($(HAVE_CAIRO),true)
  120. UI_TYPE = cairo
  121. endif
  122. endif
  123. ifeq ($(UI_TYPE),cairo)
  124. ifeq ($(HAVE_CAIRO),true)
  125. DGL_FLAGS += -DDGL_CAIRO
  126. DGL_FLAGS += $(CAIRO_FLAGS)
  127. DGL_LIBS += $(CAIRO_LIBS)
  128. DGL_LIB = $(DPF_PATH)/build/libdgl-cairo.a
  129. HAVE_DGL = true
  130. else
  131. HAVE_DGL = false
  132. endif
  133. endif
  134. ifeq ($(UI_TYPE),opengl)
  135. ifeq ($(HAVE_OPENGL),true)
  136. DGL_FLAGS += -DDGL_OPENGL
  137. DGL_FLAGS += $(OPENGL_FLAGS)
  138. DGL_LIBS += $(OPENGL_LIBS)
  139. DGL_LIB = $(DPF_PATH)/build/libdgl-opengl.a
  140. HAVE_DGL = true
  141. else
  142. HAVE_DGL = false
  143. endif
  144. endif
  145. ifeq ($(UI_TYPE),vulkan)
  146. ifeq ($(HAVE_VULKAN),true)
  147. DGL_FLAGS += -DDGL_VULKAN
  148. DGL_FLAGS += $(VULKAN_FLAGS)
  149. DGL_LIBS += $(VULKAN_LIBS)
  150. DGL_LIB = $(DPF_PATH)/build/libdgl-vulkan.a
  151. HAVE_DGL = true
  152. else
  153. HAVE_DGL = false
  154. endif
  155. endif
  156. ifeq ($(UI_TYPE),external)
  157. DGL_FLAGS += -DDGL_EXTERNAL
  158. HAVE_DGL = true
  159. endif
  160. ifeq ($(UI_TYPE),stub)
  161. ifeq ($(HAVE_STUB),true)
  162. DGL_LIB = $(DPF_PATH)/build/libdgl-stub.a
  163. HAVE_DGL = true
  164. else
  165. HAVE_DGL = false
  166. endif
  167. endif
  168. DGL_LIBS += $(DGL_SYSTEM_LIBS) -lm
  169. ifneq ($(HAVE_DGL),true)
  170. dssi_ui =
  171. lv2_ui =
  172. DGL_LIBS =
  173. OBJS_UI =
  174. endif
  175. ifneq ($(HAVE_LIBLO),true)
  176. dssi_ui =
  177. endif
  178. # TODO split dsp and ui object build flags
  179. BASE_FLAGS += $(DGL_FLAGS)
  180. # ---------------------------------------------------------------------------------------------------------------------
  181. # all needs to be first
  182. all:
  183. # ---------------------------------------------------------------------------------------------------------------------
  184. # Common
  185. $(BUILD_DIR)/%.S.o: %.S
  186. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  187. @echo "Compiling $<"
  188. @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  189. $(BUILD_DIR)/%.c.o: %.c
  190. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  191. @echo "Compiling $<"
  192. $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  193. $(BUILD_DIR)/%.cc.o: %.cc
  194. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  195. @echo "Compiling $<"
  196. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  197. $(BUILD_DIR)/%.cpp.o: %.cpp
  198. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  199. @echo "Compiling $<"
  200. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  201. clean:
  202. rm -rf $(BUILD_DIR)
  203. rm -rf $(TARGET_DIR)/$(NAME) $(TARGET_DIR)/$(NAME)-* $(TARGET_DIR)/$(NAME).lv2
  204. # ---------------------------------------------------------------------------------------------------------------------
  205. # DGL
  206. $(DPF_PATH)/build/libdgl-cairo.a:
  207. $(MAKE) -C $(DPF_PATH)/dgl cairo
  208. $(DPF_PATH)/build/libdgl-opengl.a:
  209. $(MAKE) -C $(DPF_PATH)/dgl opengl
  210. $(DPF_PATH)/build/libdgl-stub.a:
  211. $(MAKE) -C $(DPF_PATH)/dgl stub
  212. $(DPF_PATH)/build/libdgl-vulkan.a:
  213. $(MAKE) -C $(DPF_PATH)/dgl vulkan
  214. # ---------------------------------------------------------------------------------------------------------------------
  215. AS_PUGL_NAMESPACE = $(subst -,_,$(1))
  216. $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  217. -@mkdir -p $(BUILD_DIR)
  218. @echo "Compiling DistrhoPluginMain.cpp ($*)"
  219. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  220. $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  221. -@mkdir -p $(BUILD_DIR)
  222. @echo "Compiling DistrhoUIMain.cpp ($*)"
  223. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  224. $(BUILD_DIR)/DistrhoUI_macOS_%.mm.o: $(DPF_PATH)/distrho/DistrhoUI_macOS.mm
  225. -@mkdir -p $(BUILD_DIR)
  226. @echo "Compiling DistrhoUI_macOS.mm ($*)"
  227. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DPUGL_NAMESPACE=$(call AS_PUGL_NAMESPACE,$*) -DGL_SILENCE_DEPRECATION -Wno-deprecated-declarations -I$(DPF_PATH)/dgl/src -I$(DPF_PATH)/dgl/src/pugl-upstream/include -ObjC++ -c -o $@
  228. $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  229. -@mkdir -p $(BUILD_DIR)
  230. @echo "Compiling DistrhoPluginMain.cpp (JACK)"
  231. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_JACK $(JACK_FLAGS) -c -o $@
  232. $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  233. -@mkdir -p $(BUILD_DIR)
  234. @echo "Compiling DistrhoUIMain.cpp (DSSI)"
  235. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(LIBLO_FLAGS) -DDISTRHO_PLUGIN_TARGET_DSSI -c -o $@
  236. # ---------------------------------------------------------------------------------------------------------------------
  237. # JACK
  238. jack: $(jack)
  239. ifeq ($(HAVE_DGL),true)
  240. $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
  241. else
  242. $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
  243. endif
  244. -@mkdir -p $(shell dirname $@)
  245. @echo "Creating JACK standalone for $(NAME)"
  246. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(JACK_LIBS) -o $@
  247. # ---------------------------------------------------------------------------------------------------------------------
  248. # LADSPA
  249. ladspa: $(ladspa_dsp)
  250. $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
  251. -@mkdir -p $(shell dirname $@)
  252. @echo "Creating LADSPA plugin for $(NAME)"
  253. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) $(SYMBOLS_LADSPA) -o $@
  254. # ---------------------------------------------------------------------------------------------------------------------
  255. # DSSI
  256. dssi: $(dssi_dsp) $(dssi_ui)
  257. dssi_dsp: $(dssi_dsp)
  258. dssi_ui: $(dssi_ui)
  259. $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
  260. -@mkdir -p $(shell dirname $@)
  261. @echo "Creating DSSI plugin library for $(NAME)"
  262. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) $(SYMBOLS_DSSI) -o $@
  263. $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
  264. -@mkdir -p $(shell dirname $@)
  265. @echo "Creating DSSI UI for $(NAME)"
  266. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(LIBLO_LIBS) -o $@
  267. # ---------------------------------------------------------------------------------------------------------------------
  268. # LV2
  269. lv2: $(lv2)
  270. lv2_dsp: $(lv2_dsp)
  271. lv2_sep: $(lv2_dsp) $(lv2_ui)
  272. $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  273. -@mkdir -p $(shell dirname $@)
  274. @echo "Creating LV2 plugin for $(NAME)"
  275. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2) $(SYMBOLS_LV2UI) -o $@
  276. $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
  277. -@mkdir -p $(shell dirname $@)
  278. @echo "Creating LV2 plugin library for $(NAME)"
  279. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) $(SYMBOLS_LV2) -o $@
  280. $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  281. -@mkdir -p $(shell dirname $@)
  282. @echo "Creating LV2 plugin UI for $(NAME)"
  283. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2UI) -o $@
  284. # ---------------------------------------------------------------------------------------------------------------------
  285. # VST2
  286. vst2 vst: $(vst2)
  287. ifeq ($(HAVE_DGL),true)
  288. $(vst2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.o $(DGL_LIB)
  289. else
  290. $(vst2): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o
  291. endif
  292. -@mkdir -p $(shell dirname $@)
  293. @echo "Creating VST2 plugin for $(NAME)"
  294. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST2) -o $@
  295. # ---------------------------------------------------------------------------------------------------------------------
  296. # VST3
  297. vst3: $(vst3)
  298. $(vst3): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o
  299. -@mkdir -p $(shell dirname $@)
  300. @echo "Creating VST3 plugin for $(NAME)"
  301. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST3) -o $@
  302. # ---------------------------------------------------------------------------------------------------------------------
  303. -include $(OBJS_DSP:%.o=%.d)
  304. ifneq ($(UI_TYPE),)
  305. -include $(OBJS_UI:%.o=%.d)
  306. endif
  307. -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
  308. -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
  309. -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
  310. -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
  311. -include $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.d
  312. -include $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.d
  313. -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
  314. -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
  315. -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
  316. -include $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.d
  317. -include $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.d
  318. # ---------------------------------------------------------------------------------------------------------------------