DISTRHO Plugin Framework
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  1. /*
  2. * DISTRHO Plugin Framework (DPF)
  3. * Copyright (C) 2012-2025 Filipe Coelho <falktx@falktx.com>
  4. *
  5. * Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. * or without fee is hereby granted, provided that the above copyright notice and this
  7. * permission notice appear in all copies.
  8. *
  9. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  10. * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  11. * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  12. * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  13. * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  14. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  15. */
  16. #include "tests.hpp"
  17. #include "dgl.cpp"
  18. #include "dgl/src/EventHandlers.cpp"
  19. #include "dgl/src/ImageBase.cpp"
  20. // --------------------------------------------------------------------------------------------------------------------
  21. int main()
  22. {
  23. using DGL_NAMESPACE::Application;
  24. using DGL_NAMESPACE::ApplicationQuitter;
  25. using DGL_NAMESPACE::Window;
  26. // creating and destroying simple window
  27. {
  28. Application app(true);
  29. Window win(app);
  30. }
  31. // creating and destroying simple window, with a delay
  32. {
  33. Application app(true);
  34. ApplicationQuitter appQuitter(app);
  35. Window win(app);
  36. app.exec();
  37. }
  38. // showing and closing simple window, MUST be visible on screen
  39. {
  40. Application app(true);
  41. ApplicationQuitter appQuitter(app);
  42. Window win(app);
  43. win.show();
  44. app.exec();
  45. }
  46. // TODO
  47. return 0;
  48. }
  49. // --------------------------------------------------------------------------------------------------------------------