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							- /*
 -  * DISTRHO Plugin Framework (DPF)
 -  * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com>
 -  *
 -  * Permission to use, copy, modify, and/or distribute this software for any purpose with
 -  * or without fee is hereby granted, provided that the above copyright notice and this
 -  * permission notice appear in all copies.
 -  *
 -  * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
 -  * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
 -  * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 -  * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
 -  * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
 -  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 -  */
 - 
 - #ifndef DGL_LAYOUT_HPP_INCLUDED
 - #define DGL_LAYOUT_HPP_INCLUDED
 - 
 - #include "Geometry.hpp"
 - 
 - #include <list>
 - 
 - START_NAMESPACE_DGL
 - 
 - class SubWidget;
 - 
 - // --------------------------------------------------------------------------------------------------------------------
 - 
 - // NOTE: under development, API to be finalized and documented soon
 - 
 - enum SizeHint {
 -     Expanding,
 -     Fixed
 - };
 - 
 - struct SubWidgetWithSizeHint {
 -     SubWidget* widget;
 -     SizeHint sizeHint;
 - };
 - 
 - template<bool horizontal>
 - struct Layout
 - {
 -     std::list<SubWidgetWithSizeHint> widgets;
 -     uint setAbsolutePos(int x, int y, uint padding);
 -     void setSize(uint size, uint padding);
 - };
 - 
 - typedef Layout<true> HorizontalLayout;
 - typedef Layout<false> VerticalLayout;
 - 
 - struct HorizontallyStackedVerticalLayout
 - {
 -     std::list<VerticalLayout*> items;
 -     Size<uint> adjustSize(uint padding); // TODO
 -     void setAbsolutePos(int x, int y, uint padding);
 - };
 - 
 - struct VerticallyStackedHorizontalLayout
 - {
 -     std::list<HorizontalLayout*> items;
 -     Size<uint> adjustSize(uint padding);
 -     void setAbsolutePos(int x, int y, uint padding);
 - };
 - 
 - // --------------------------------------------------------------------------------------------------------------------
 - 
 - END_NAMESPACE_DGL
 - 
 - #endif // DGL_LAYOUT_HPP_INCLUDED
 
 
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