DISTRHO Plugin Framework
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  1. #!/usr/bin/make -f
  2. # Makefile for DPF Example Plugins #
  3. # -------------------------------- #
  4. # Created by falkTX
  5. #
  6. # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
  7. ifeq (,$(wildcard ../../Makefile.base.mk))
  8. DPF_PATH=../../dpf
  9. else
  10. DPF_PATH=../..
  11. endif
  12. include $(DPF_PATH)/Makefile.base.mk
  13. # ---------------------------------------------------------------------------------------------------------------------
  14. # Basic setup
  15. TARGET_DIR = ../../bin
  16. BUILD_DIR = ../../build/$(NAME)
  17. BUILD_C_FLAGS += -I.
  18. BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl
  19. ifeq ($(HAVE_CAIRO),true)
  20. DGL_FLAGS += -DHAVE_CAIRO
  21. endif
  22. ifeq ($(HAVE_OPENGL),true)
  23. DGL_FLAGS += -DHAVE_OPENGL
  24. endif
  25. ifeq ($(HAVE_JACK),true)
  26. BASE_FLAGS += -DHAVE_JACK
  27. endif
  28. ifeq ($(HAVE_LIBLO),true)
  29. BASE_FLAGS += -DHAVE_LIBLO
  30. endif
  31. # ---------------------------------------------------------------------------------------------------------------------
  32. # Set files to build
  33. OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
  34. OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
  35. # ---------------------------------------------------------------------------------------------------------------------
  36. # Set plugin binary file targets
  37. jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
  38. ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
  39. dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
  40. dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
  41. lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
  42. lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
  43. lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
  44. vst = $(TARGET_DIR)/$(NAME)-vst$(LIB_EXT)
  45. # ---------------------------------------------------------------------------------------------------------------------
  46. # Handle UI stuff, disable UI support automatically
  47. ifeq ($(FILES_UI),)
  48. UI_TYPE = none
  49. endif
  50. ifeq ($(UI_TYPE),)
  51. UI_TYPE = opengl
  52. endif
  53. ifeq ($(UI_TYPE),cairo)
  54. DGL_FLAGS += -DDGL_CAIRO
  55. ifeq ($(HAVE_CAIRO),true)
  56. DGL_FLAGS += $(CAIRO_FLAGS)
  57. DGL_LIBS += $(CAIRO_LIBS)
  58. DGL_LIB = $(DPF_PATH)/build/libdgl-cairo.a
  59. HAVE_DGL = true
  60. else
  61. HAVE_DGL = false
  62. endif
  63. endif
  64. ifeq ($(UI_TYPE),opengl)
  65. DGL_FLAGS += -DDGL_OPENGL
  66. ifeq ($(HAVE_OPENGL),true)
  67. DGL_FLAGS += $(OPENGL_FLAGS)
  68. DGL_LIBS += $(OPENGL_LIBS)
  69. DGL_LIB = $(DPF_PATH)/build/libdgl-opengl.a
  70. HAVE_DGL = true
  71. else
  72. HAVE_DGL = false
  73. endif
  74. endif
  75. ifeq ($(UI_TYPE),external)
  76. DGL_FLAGS += -DDGL_EXTERNAL
  77. HAVE_DGL = true
  78. endif
  79. DGL_LIBS += $(DGL_SYSTEM_LIBS) -lm
  80. ifneq ($(HAVE_DGL),true)
  81. dssi_ui =
  82. lv2_ui =
  83. DGL_LIBS =
  84. OBJS_UI =
  85. endif
  86. # TODO split dsp and ui object build flags
  87. BASE_FLAGS += $(DGL_FLAGS)
  88. # ---------------------------------------------------------------------------------------------------------------------
  89. # all needs to be first
  90. all:
  91. # ---------------------------------------------------------------------------------------------------------------------
  92. # Common
  93. $(BUILD_DIR)/%.c.o: %.c
  94. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  95. @echo "Compiling $<"
  96. $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  97. $(BUILD_DIR)/%.cc.o: %.cc
  98. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  99. @echo "Compiling $<"
  100. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  101. $(BUILD_DIR)/%.cpp.o: %.cpp
  102. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  103. @echo "Compiling $<"
  104. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  105. clean:
  106. rm -rf $(BUILD_DIR)
  107. rm -rf $(TARGET_DIR)/$(NAME) $(TARGET_DIR)/$(NAME)-* $(TARGET_DIR)/$(NAME).lv2
  108. # ---------------------------------------------------------------------------------------------------------------------
  109. $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  110. -@mkdir -p $(BUILD_DIR)
  111. @echo "Compiling DistrhoPluginMain.cpp ($*)"
  112. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  113. $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  114. -@mkdir -p $(BUILD_DIR)
  115. @echo "Compiling DistrhoUIMain.cpp ($*)"
  116. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  117. $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  118. -@mkdir -p $(BUILD_DIR)
  119. @echo "Compiling DistrhoPluginMain.cpp (JACK)"
  120. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags jack) -DDISTRHO_PLUGIN_TARGET_JACK -c -o $@
  121. $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  122. -@mkdir -p $(BUILD_DIR)
  123. @echo "Compiling DistrhoUIMain.cpp (DSSI)"
  124. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags liblo) -DDISTRHO_PLUGIN_TARGET_DSSI -c -o $@
  125. # ---------------------------------------------------------------------------------------------------------------------
  126. # JACK
  127. jack: $(jack)
  128. ifeq ($(HAVE_DGL),true)
  129. $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
  130. else
  131. $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
  132. endif
  133. -@mkdir -p $(shell dirname $@)
  134. @echo "Creating JACK standalone for $(NAME)"
  135. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs jack) -o $@
  136. # ---------------------------------------------------------------------------------------------------------------------
  137. # LADSPA
  138. ladspa: $(ladspa_dsp)
  139. $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
  140. -@mkdir -p $(shell dirname $@)
  141. @echo "Creating LADSPA plugin for $(NAME)"
  142. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  143. # ---------------------------------------------------------------------------------------------------------------------
  144. # DSSI
  145. dssi: $(dssi_dsp) $(dssi_ui)
  146. dssi_dsp: $(dssi_dsp)
  147. dssi_ui: $(dssi_ui)
  148. $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
  149. -@mkdir -p $(shell dirname $@)
  150. @echo "Creating DSSI plugin library for $(NAME)"
  151. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  152. $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
  153. -@mkdir -p $(shell dirname $@)
  154. @echo "Creating DSSI UI for $(NAME)"
  155. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs liblo) -o $@
  156. # ---------------------------------------------------------------------------------------------------------------------
  157. # LV2
  158. lv2: $(lv2)
  159. lv2_dsp: $(lv2_dsp)
  160. lv2_sep: $(lv2_dsp) $(lv2_ui)
  161. $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  162. -@mkdir -p $(shell dirname $@)
  163. @echo "Creating LV2 plugin for $(NAME)"
  164. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  165. $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
  166. -@mkdir -p $(shell dirname $@)
  167. @echo "Creating LV2 plugin library for $(NAME)"
  168. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  169. $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  170. -@mkdir -p $(shell dirname $@)
  171. @echo "Creating LV2 plugin UI for $(NAME)"
  172. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  173. # ---------------------------------------------------------------------------------------------------------------------
  174. # VST
  175. vst: $(vst)
  176. ifeq ($(HAVE_DGL),true)
  177. $(vst): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST.cpp.o $(DGL_LIB)
  178. else
  179. $(vst): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o
  180. endif
  181. -@mkdir -p $(shell dirname $@)
  182. @echo "Creating VST plugin for $(NAME)"
  183. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  184. # ---------------------------------------------------------------------------------------------------------------------
  185. -include $(OBJS_DSP:%.o=%.d)
  186. ifeq ($(HAVE_DGL),true)
  187. -include $(OBJS_UI:%.o=%.d)
  188. endif
  189. -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
  190. -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
  191. -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
  192. -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
  193. -include $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.d
  194. -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
  195. -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
  196. -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
  197. -include $(BUILD_DIR)/DistrhoUIMain_VST.cpp.d
  198. # ---------------------------------------------------------------------------------------------------------------------