DISTRHO Plugin Framework
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  1. #!/usr/bin/make -f
  2. # Makefile for DPF Example Plugins #
  3. # -------------------------------- #
  4. # Created by falkTX
  5. #
  6. # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
  7. ifeq (,$(wildcard ../../Makefile.base.mk))
  8. DPF_PATH=../../dpf
  9. else
  10. DPF_PATH=../..
  11. endif
  12. include $(DPF_PATH)/Makefile.base.mk
  13. # ---------------------------------------------------------------------------------------------------------------------
  14. # Basic setup
  15. TARGET_DIR = ../../bin
  16. BUILD_DIR = ../../build/$(NAME)
  17. BUILD_C_FLAGS += -I.
  18. BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl
  19. ifeq ($(HAVE_CAIRO),true)
  20. DGL_FLAGS += -DHAVE_CAIRO
  21. endif
  22. ifeq ($(HAVE_OPENGL),true)
  23. DGL_FLAGS += -DHAVE_OPENGL
  24. endif
  25. ifeq ($(HAVE_JACK),true)
  26. BASE_FLAGS += -DHAVE_JACK
  27. endif
  28. ifeq ($(HAVE_LIBLO),true)
  29. BASE_FLAGS += -DHAVE_LIBLO
  30. endif
  31. # ---------------------------------------------------------------------------------------------------------------------
  32. # Set files to build
  33. OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
  34. OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
  35. # ---------------------------------------------------------------------------------------------------------------------
  36. # Set plugin binary file targets
  37. jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
  38. ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
  39. dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
  40. dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
  41. lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
  42. lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
  43. lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
  44. vst = $(TARGET_DIR)/$(NAME)-vst$(LIB_EXT)
  45. # ---------------------------------------------------------------------------------------------------------------------
  46. # Handle UI stuff, disable UI support automatically
  47. ifeq ($(FILES_UI),)
  48. UI_TYPE = none
  49. endif
  50. ifeq ($(UI_TYPE),)
  51. UI_TYPE = opengl
  52. endif
  53. ifeq ($(UI_TYPE),cairo)
  54. DGL_FLAGS += -DDGL_CAIRO
  55. ifeq ($(HAVE_CAIRO),true)
  56. DGL_FLAGS += $(CAIRO_FLAGS)
  57. DGL_LIBS += $(CAIRO_LIBS)
  58. DGL_LIB = $(DPF_PATH)/build/libdgl-cairo.a
  59. HAVE_DGL = true
  60. else
  61. HAVE_DGL = false
  62. endif
  63. endif
  64. ifeq ($(UI_TYPE),opengl)
  65. DGL_FLAGS += -DDGL_OPENGL
  66. ifeq ($(HAVE_OPENGL),true)
  67. DGL_FLAGS += $(OPENGL_FLAGS)
  68. DGL_LIBS += $(OPENGL_LIBS)
  69. DGL_LIB = $(DPF_PATH)/build/libdgl-opengl.a
  70. HAVE_DGL = true
  71. else
  72. HAVE_DGL = false
  73. endif
  74. endif
  75. ifeq ($(UI_TYPE),external)
  76. DGL_FLAGS += -DDGL_EXTERNAL
  77. HAVE_DGL = true
  78. endif
  79. DGL_LIBS += $(DGL_SYSTEM_LIBS)
  80. ifneq ($(HAVE_DGL),true)
  81. dssi_ui =
  82. lv2_ui =
  83. DGL_LIBS =
  84. OBJS_UI =
  85. endif
  86. ifneq ($(HAVE_LIBLO),true)
  87. dssi_ui =
  88. endif
  89. # TODO split dsp and ui object build flags
  90. BASE_FLAGS += $(DGL_FLAGS)
  91. # ---------------------------------------------------------------------------------------------------------------------
  92. # all needs to be first
  93. all:
  94. # ---------------------------------------------------------------------------------------------------------------------
  95. # Common
  96. $(BUILD_DIR)/%.c.o: %.c
  97. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  98. @echo "Compiling $<"
  99. $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  100. $(BUILD_DIR)/%.cc.o: %.cc
  101. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  102. @echo "Compiling $<"
  103. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  104. $(BUILD_DIR)/%.cpp.o: %.cpp
  105. -@mkdir -p "$(shell dirname $(BUILD_DIR)/$<)"
  106. @echo "Compiling $<"
  107. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  108. clean:
  109. rm -rf $(BUILD_DIR)
  110. rm -rf $(TARGET_DIR)/$(NAME) $(TARGET_DIR)/$(NAME)-* $(TARGET_DIR)/$(NAME).lv2
  111. # ---------------------------------------------------------------------------------------------------------------------
  112. $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  113. -@mkdir -p $(BUILD_DIR)
  114. @echo "Compiling DistrhoPluginMain.cpp ($*)"
  115. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  116. $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  117. -@mkdir -p $(BUILD_DIR)
  118. @echo "Compiling DistrhoUIMain.cpp ($*)"
  119. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  120. $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp
  121. -@mkdir -p $(BUILD_DIR)
  122. @echo "Compiling DistrhoPluginMain.cpp (JACK)"
  123. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags jack) -DDISTRHO_PLUGIN_TARGET_JACK -c -o $@
  124. $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp
  125. -@mkdir -p $(BUILD_DIR)
  126. @echo "Compiling DistrhoUIMain.cpp (DSSI)"
  127. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) $(shell $(PKG_CONFIG) --cflags liblo) -DDISTRHO_PLUGIN_TARGET_DSSI -c -o $@
  128. # ---------------------------------------------------------------------------------------------------------------------
  129. # JACK
  130. jack: $(jack)
  131. ifeq ($(HAVE_DGL),true)
  132. $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
  133. else
  134. $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
  135. endif
  136. -@mkdir -p $(shell dirname $@)
  137. @echo "Creating JACK standalone for $(NAME)"
  138. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs jack) -o $@
  139. # ---------------------------------------------------------------------------------------------------------------------
  140. # LADSPA
  141. ladspa: $(ladspa_dsp)
  142. $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
  143. -@mkdir -p $(shell dirname $@)
  144. @echo "Creating LADSPA plugin for $(NAME)"
  145. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  146. # ---------------------------------------------------------------------------------------------------------------------
  147. # DSSI
  148. dssi: $(dssi_dsp) $(dssi_ui)
  149. dssi_dsp: $(dssi_dsp)
  150. dssi_ui: $(dssi_ui)
  151. $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
  152. -@mkdir -p $(shell dirname $@)
  153. @echo "Creating DSSI plugin library for $(NAME)"
  154. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  155. $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
  156. -@mkdir -p $(shell dirname $@)
  157. @echo "Creating DSSI UI for $(NAME)"
  158. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(shell $(PKG_CONFIG) --libs liblo) -o $@
  159. # ---------------------------------------------------------------------------------------------------------------------
  160. # LV2
  161. lv2: $(lv2)
  162. lv2_dsp: $(lv2_dsp)
  163. lv2_sep: $(lv2_dsp) $(lv2_ui)
  164. $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  165. -@mkdir -p $(shell dirname $@)
  166. @echo "Creating LV2 plugin for $(NAME)"
  167. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  168. $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
  169. -@mkdir -p $(shell dirname $@)
  170. @echo "Creating LV2 plugin library for $(NAME)"
  171. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(SHARED) -o $@
  172. $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  173. -@mkdir -p $(shell dirname $@)
  174. @echo "Creating LV2 plugin UI for $(NAME)"
  175. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  176. # ---------------------------------------------------------------------------------------------------------------------
  177. # VST
  178. vst: $(vst)
  179. ifeq ($(HAVE_DGL),true)
  180. $(vst): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST.cpp.o $(DGL_LIB)
  181. else
  182. $(vst): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.o
  183. endif
  184. -@mkdir -p $(shell dirname $@)
  185. @echo "Creating VST plugin for $(NAME)"
  186. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(DGL_LIBS) $(SHARED) -o $@
  187. # ---------------------------------------------------------------------------------------------------------------------
  188. -include $(OBJS_DSP:%.o=%.d)
  189. ifeq ($(HAVE_DGL),true)
  190. -include $(OBJS_UI:%.o=%.d)
  191. endif
  192. -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
  193. -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
  194. -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
  195. -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
  196. -include $(BUILD_DIR)/DistrhoPluginMain_VST.cpp.d
  197. -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
  198. -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
  199. -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
  200. -include $(BUILD_DIR)/DistrhoUIMain_VST.cpp.d
  201. # ---------------------------------------------------------------------------------------------------------------------