DISTRHO Plugin Framework
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  1. /*
  2. * DISTRHO Plugin Framework (DPF)
  3. * Copyright (C) 2012-2014 Filipe Coelho <falktx@falktx.com>
  4. *
  5. * Permission to use, copy, modify, and/or distribute this software for any purpose with
  6. * or without fee is hereby granted, provided that the above copyright notice and this
  7. * permission notice appear in all copies.
  8. *
  9. * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
  10. * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
  11. * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
  12. * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
  13. * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
  14. * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  15. */
  16. #ifndef DGL_BASE_HPP_INCLUDED
  17. #define DGL_BASE_HPP_INCLUDED
  18. /* Compatibility with non-clang compilers */
  19. #ifndef __has_feature
  20. # define __has_feature(x) 0
  21. #endif
  22. #ifndef __has_extension
  23. # define __has_extension __has_feature
  24. #endif
  25. /* Check OS */
  26. #if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
  27. # define DGL_OS_WINDOWS 1
  28. #elif defined(__APPLE__)
  29. # define DGL_OS_MAC 1
  30. #elif defined(__HAIKU__)
  31. # define DGL_OS_HAIKU 1
  32. #elif defined(__linux__) || defined(__linux)
  33. # define DGL_OS_LINUX 1
  34. #endif
  35. /* Check for C++11 support */
  36. #if defined(HAVE_CPP11_SUPPORT)
  37. # define PROPER_CPP11_SUPPORT
  38. #elif __cplusplus >= 201103L || (defined(__GNUC__) && defined(__GXX_EXPERIMENTAL_CXX0X__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 405) || __has_extension(cxx_noexcept)
  39. # define PROPER_CPP11_SUPPORT
  40. # if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) < 407) || ! __has_extension(cxx_override_control)
  41. # define override // gcc4.7+ only
  42. # define final // gcc4.7+ only
  43. # endif
  44. #endif
  45. #ifndef PROPER_CPP11_SUPPORT
  46. # define noexcept throw()
  47. # define override
  48. # define final
  49. # define nullptr (0)
  50. #endif
  51. /* Define namespace */
  52. #ifndef DGL_NAMESPACE
  53. # define DGL_NAMESPACE DGL
  54. #endif
  55. #define START_NAMESPACE_DGL namespace DGL_NAMESPACE {
  56. #define END_NAMESPACE_DGL }
  57. #define USE_NAMESPACE_DGL using namespace DGL_NAMESPACE;
  58. /* GL includes */
  59. #ifdef DGL_OS_MAC
  60. # include <OpenGL/gl.h>
  61. #else
  62. # include <GL/gl.h>
  63. #endif
  64. /* missing GL defines */
  65. #if defined(GL_BGR_EXT) && ! defined(GL_BGR)
  66. # define GL_BGR GL_BGR_EXT
  67. #endif
  68. #if defined(GL_BGRA_EXT) && ! defined(GL_BGRA)
  69. # define GL_BGRA GL_BGRA_EXT
  70. #endif
  71. #ifndef GL_CLAMP_TO_BORDER
  72. # define GL_CLAMP_TO_BORDER 0x812D
  73. #endif
  74. START_NAMESPACE_DGL
  75. // -----------------------------------------------------------------------
  76. /*
  77. * Convenience symbols for ASCII control characters.
  78. */
  79. enum Char {
  80. CHAR_BACKSPACE = 0x08,
  81. CHAR_ESCAPE = 0x1B,
  82. CHAR_DELETE = 0x7F
  83. };
  84. /*
  85. * Special (non-Unicode) keyboard keys.
  86. */
  87. enum Key {
  88. KEY_F1 = 1,
  89. KEY_F2,
  90. KEY_F3,
  91. KEY_F4,
  92. KEY_F5,
  93. KEY_F6,
  94. KEY_F7,
  95. KEY_F8,
  96. KEY_F9,
  97. KEY_F10,
  98. KEY_F11,
  99. KEY_F12,
  100. KEY_LEFT,
  101. KEY_UP,
  102. KEY_RIGHT,
  103. KEY_DOWN,
  104. KEY_PAGE_UP,
  105. KEY_PAGE_DOWN,
  106. KEY_HOME,
  107. KEY_END,
  108. KEY_INSERT,
  109. KEY_SHIFT,
  110. KEY_CTRL,
  111. KEY_ALT,
  112. KEY_SUPER
  113. };
  114. /*
  115. * Keyboard modifier flags.
  116. */
  117. enum Modifier {
  118. MODIFIER_SHIFT = 1 << 0, /**< Shift key */
  119. MODIFIER_CTRL = 1 << 1, /**< Control key */
  120. MODIFIER_ALT = 1 << 2, /**< Alt/Option key */
  121. MODIFIER_SUPER = 1 << 3 /**< Mod4/Command/Windows key */
  122. };
  123. /*
  124. * Cross-platform sleep function.
  125. */
  126. void sleep(unsigned int secs);
  127. /*
  128. * Cross-platform msleep function.
  129. */
  130. void msleep(unsigned int msecs);
  131. // -----------------------------------------------------------------------
  132. END_NAMESPACE_DGL
  133. #endif // DGL_BASE_HPP_INCLUDED